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Environment Creation 1.2. SpeedTree Cinema 8 leaves. HandDrawing mode. Megascans leaves.

In this lesson we will learn how to add leaves, edit them with a special editor. Make your meshes of leaves from the Megascans texture. Customize low and highpoly geometry for them. Will learn how to draw trees in HandDrawing mode.







Content of the video:

00:00 - 00:20 - Intro

00:20 - 03:16 - Adding BatchedLeaves node to create the leaves, creating material and editing the leaves mesh. Create Highpoly and lowpoly leaf geometry inside the new SpeedTree Cinema 8 editor .

03:16 - 04:46 - Focusing on an one branch using the Focus parameter in Visibility. Editing the leaves parameters.

04:46 - 05:50 - Adding a wind, basic setting of its parameters.

05:50 - 07:51 - Drawing mode which named HandDrawing. Drawing a trunk and branches. Editing the shape of the trunk with using the special points. The offset, rotation and scale settings for the each branch. Offset, scale, or rotate relative to the selected point.

07:51 - 09:25 - Adding nodes for branches - Bifurcating Branches and Twigs. Settings. Drawing a customized branch and the ability to edit it at any time.

09:25 - 12:25 - Adding the foliage. Load the texture of the leaves from Megascans or Poliigon. Load the texture into the SpeedTree material. Create different foliage meshes and color variations for them.

12:25 - 12:54 - Some information about the next chapter and WorldCreator 2,

12:54 - 13:10 - The ending. Video preview of other lessons. A subscription button, as well as a button for support on Patreon.

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Enjoy watching!
Best regards, Andrew Krivulya aka Charly.


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