Posts

Showing posts from April, 2019

Quixel Mixer stylized rocks and grass in 10 minutes with procedure material.

Image
Quixel Mixer tutorial about creation of stylized procedure texture. In this video you will learn how to create such a texture with which you can get a variety of stylized stones, rocks, and so on + stylized grass with different layers. Playlist with other Making of

World Creator 2.1.0. What's new? Part 1

Image
A lesson about World Creator 2. Part 8. In this video, we will talk about the new World Creator 2.1.0 Other lessons in this playlist - https://clck.ru/FkmTx

Phoenix FD. Simulation of coffee, honey, chocolate, blood, paint, ink and waterfall. Chaos Cloud.

Image
Phoenix FD is a powerful tool for VFX simulations from the ChaosGroup. In this video, we will talk about the simulation of coffee, honey, chocolate, blood, paint, ink, waterfall and render them on the V-Ray Cloud (Chaos Cloud)

Quixel Mixer Asset. Part 4.

Image
Sculpting windows in 3D Coat for displacement maps in Quixel Mixer. In this video, I continue to show how to sculpt details for a displacement map in 3D Coat, as well as how to work with the new Curves tool.

Ornatrix Maya dreadlocks. How to make and render with V-Ray Next GPU?

Image
In this video you will learn how to make dreadlocks with Ornatrix Maya and render them with V-Ray Next GPU.

Redshift hair settings. Part 2

Image
Redshift Render tutorial about hair materials settings. Part 2. In this video we will talk about the setting of black, blue, gray, red, red hair, natural and dyed blonde, and also learn how to make a gradient overflow of different shades. Redshift playlist

Teya Conceptor. Part 3

Image
Teya Conceptor - program for modeling in a few seconds from Arseny Korablev. Paint with brushes from a huge library, make your own from your models and use Teya in your work with other programs. In this video we will talk about the tool for creating bones, as well as creating a basic mushroom shape in Teya Conceptor and finalizing the concept in 3D-Coat to further create an organic brush.

How to render Quixel Asset in 3ds Max + V-Ray Next GPU?

Image
In this video, you will learn how to render Quixel Asset into 3dsmax by using a V-Ray Next GPU. I decided to record this video, because many people asked about this. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! Best regards, Andrew Krivulya aka Charly. Production  Music  courtesy  of  Epidemic  Sound" www.epidemicsound.com #quixel #3dsmax #vraygpu

World Creator 2.1.0. Quick sketch for concept art. Texturing in Quixel Mixer. Octane Render.

Image
In this video, you will learn how to use WorldCreator 2 to quickly create a landscape concept, Quixel Mixer - to texture it with material scans, and Octane Render - to quickly render the entire concept for further drawing.

Zbrush Zmodeler. Polygon Actions. Part 2.

Image
Zmodeler is a new brush that has appeared in Zbrush since version 4r7. This brush adds the ability to model directly in Zbrush. In this video we will talk about the tools - Crease, Delete, Equalize, Extrude, Flip Faces, Inflate, Insert NanoMesh, Insert Point and Insert Polyloops in Zbrush Zmodeler.