Hello everyone! I created this blog to post the all my 3d turorials which I make for free on my youtube channel.

All of them is absolutely free.
  • You can see the list of lessons by going to this LINK
15% promocode - charlytutors on the

Provide this code to our managers and you will receive 15% discount for the each render.
But this discount, as if life-long and accumulates from the amount you spend.

That is, by giving a promotional code to our managers - you will receive a 15% discount on every order. + The more often you use the farm, the percentage increases with time. The maximum lifetime discount is 60%

Well, how? Cool? Run to render with us =)

We have the lowest prices among the all rendererfarms. The ability to work through a remote desktop, teamviewer or using an application on the site - to send the tasks.

Any missing soft will buy and install. Powerful Xeon-servers for CPU rendering, and GPU servers for GPU =)

GPU render tests can be viewed on my channel -

Happy viewing!

Best regards, Andrew Krivulya Charly

World Creator 2. Navigation, landscape and texture size. Tools.

In this video, we'll talk about navigation, changing the size of the terrain and texture, and a little bit about the right and left toolbars in World Creator 2.

Quixel Mixer road in UE4 and 3ds max. Final. Railclone plugin and render with Vray Next.

This is the final part of the tutorial about Quixel Mixer and in it we'll talk about yet another plugin for creating roads in Unreal Engine 4, and also go to the 3dsmax and we will use RailClone, VrayNext and VertexPaint to create and render the road.

Quixel Mixer road in UE4 and 3ds max. Part 5. Blend Material creation in Unreal Engine 4

In this video, we will talk about the creation of Blend Material in UE4 by using the Megascans plugin and will paint  on RGB channels using Vertex Paint Mode. Also, we'll look at the water surface settings, resize the assets in the Quixel Mixer and re-export them to the Unreal Engine 4.

5000 subscribers! Thank you!

Hooray! I already have 5000 subscribers on the Youtube channel. Thank you to everyone who subscribed to me and that you are with me! I'll continue to please you with interesting lessons.

Quixel Mixer road in UE4 and 3ds max. Part 4. Export into Unreal Engine 4.

In this video, we'll talk about exporting in Unreal Engine 4 by using Quixel Bridge . Speak about the settings of Instance and Master materials. Add Distance Based Tessellation to improve the performance of the Displacement map working in the distance.