Hello everyone! I created this blog to post the all my 3d turorials which I make for free on my youtube channel.

All of them is absolutely free.
  • You can see the list of lessons by going to this LINK
  • All wishes and feedback can write via DISCORD
15% promocode - charlytutors on the

Provide this code to our managers and you will receive 15% discount for the each render.
But this discount, as if life-long and accumulates from the amount you spend.

That is, by giving a promotional code to our managers - you will receive a 15% discount on every order. + The more often you use the farm, the percentage increases with time. The maximum lifetime discount is 60%

Well, how? Cool? Run to render with us =)

We have the lowest prices among the all rendererfarms. The ability to work through a remote desktop, teamviewer or using an application on the site - to send the tasks.

Any missing soft will buy and install. Powerful Xeon-servers for CPU rendering, and GPU servers for GPU =)

GPU render tests can be viewed on my channel -

Happy viewing!

Best regards, Andrew Krivulya Charly

Quixel Mixer road in UE4 and 3ds max. Part 1. Introduction.

In this video, I'm talking about the new Quixel Mixer and Bridge. I show the program interface and the basic settings. Also, I am talking about the import of PBR material from the Poliigon website.

Fantasy forest creation in the Corona Renderer.

Fantasy Forest creation with Corona Renderer, 3D-Coat, Poliigon, Substance Painter, 3dsmax, Megascans, SpeedTree, Polybrush, ForestPack, WorldCreator and Cobweb.

You can watch this project here -

Corona hair shader. The secret of realistic hair creation. Adjustment of the different shaders.

In this video, we'll talk about the new shader for realistic hair rendering - Corona Hair Mtl and how it's easy to get different hair shaders.Let's talk about how to create black hair, blonde, brunette, gray hair and a gradient overflow.

Redshift Portal Light. Remove noise in the interior. Realistic caustic in Redshift.

In this video, I'm talking about Portal Light in Redshift. On how to deal with noise in the interior and about the fast rendering of realistic caustics. About Redshift Environment map and Dome Light, as well as Back-Plate and Ray-Switch modes. About adjusting caustic details using Caustic Search Radius.

Fur creation in Ornatrix Maya.MASH scatter and creation of crushed grass. Arnold Render Maya.

In this tutorial - I show the creation of twisted hairstyle, eyebrows, eyelashes, fur in Ornatrix Maya.I show the use of Maya MASH for the scattering of grass, the final settings of Arnold Render for the rendering of fur and the render on our farm

Convert a scene from Vray to Corona Renderer. Corona Hair and Corona Skin materials.

In this video I show the conversion of a scene from Vray to Corona Renderer. Adjusting the Corona Hair and Corona Skin material, editing the normal map and rendering on our farm.