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Showing posts with the label alembic hair

3D Grooming in "Wylder" for Engine House - in Ornatrix Maya / 3ds Max / Unreal Engine (groom plugin)

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  In this video - I talk about creating hairstyles for the cartoon "Wylder" , which I did with Engine House VFX using Ornatrix Maya / 3ds Max / Unreal Engine. More information about the cartoon on the Epic Games Blog (ENG)- https://bit.ly/3jOFG3D   And also in UE4Daily (RU) - https://ue4daily.com/blog/engine-house     In this video: ➡️I'll tell you what modifiers I used to create the father's hairstyle and beard, as well as the son's hairstyle. ➡️I will show you the shader and groom settings in the Unreal Engine. ➡️ I'll tell you where you can see additional information about the cartoon, read about the creation process, etc. --- PATREON: If you want to get all the lessons with my voice acting as soon as possible, do not wait for the release of each episode for years, and also plunge into the friendly groomers community in Discord + receive feedback on work, answers to questions about grooming - then support me on Patreon - https://bit.ly/3nAi4B4     -...

Ornatrix / Maya: How to export and edit alembic and work with presets for modifiers?

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  In this video, we'll talk about Ornatrix Alembic and how to save a hairstyle - if you're using the demo, then edit it in Maya? And also - let's talk about how to save a separate preset of settings for each of the modifiers.   ---   PATREON:   If you want to get all the lessons with my voice acting as soon as possible, do not wait for the release of each episode for years, and also plunge into the friendly groomers community in Discord + receive feedback on work, answers to questions about grooming - then support me on Patreon - https://bit.ly/3nAi4B4   --- CONTENT:   0:00 - About subtitles, voice acting, editing. 0:05 - What is this video about? 0:17 - Welcome and what am I doing on this channel? 0:28 - About Patreon, closed Discord chat, answers to questions, Feedback, etc. 0:40 - Autodesk Point 0:54 - Ephere 0:58 - Good news for Ornatrix fans. 1:14 - About the support and development of the channel. 1:37 - About Youtube community. 1:49 - Here's how Alem...

Alembic Hair Creation Process (Realtime) - Series 7-20 - 14 Hours

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Hello everybody! This video pack includes all WIPs that I recorded on Patreon , but due to a leak I decided to post it on the channel. There is no usual editing, voice acting and so on ... Somewhere I didn't even insert music, because I didn't waste time on it. The essence is simple. I continue to record the process of creating a hairstyle for the Unreal engine (Groom Plugin - Alembic Hair), which I will then use as a reference for creating haircards. And since Alembic is now gaining popularity, models are being sold and so on, I decided to cover two topics at once - in one project. When I create an asset for myself, there are three stages to it. 1. Sculpted hair shape 2. Hair for rendering - as a reference and for Unreal Alembic Hair 3. Create haircards. This includes preparing the texture and the process itself. In fact, all episodes from 7 to 20 are a large 14-hour stream, but I decided to divide it into parts, since it is easier to process the material and upload it to Yout...

Manequinn with hair for UE4 groom plugin(alembic hair) - asset overview and instructions.

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  In this video, I'm talking about my new hair asset, which I made in Orantrix Maya for the Unreal Engine 4 Groom Plugin (alembic hair)   From it you will learn: - How can this model be used? - What do you get after purchase? - How to work with a project in Unreal Engine 4? - What can you do in a project for Maya? - What can you do with the HairShader included with the product? - How to separately adjust root and tip color in Unreal Engine? - How to add gray hair? - How to draw a mask on the scalp and use it to dye your hair? - How to color individual bunches in Ornatrix Maya and use this information in Unreal? - How to prepare your Alembic using a Maya project? - How to edit a hairstyle? For example, brush your hair in the right direction? - How to rig your hair using guides and Adopt External Guides? - How to transfer a hairstyle to any character using ZWrap, including MetaHuman?   Link to the project (renders) - https://www.artstation.com/artwork/L30z3A     Y...