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Showing posts with the label world creator 3

World Creator 3. Alpha.(build from 17 dec-2020) Experiments #8

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  The process of creating a landscape in World Creator 3. Alpha. Experiments. Part 8. This is a video without editing. Like a live stream in a previous part. 17 Dec 2020 - Developers made many improvements and promised, that Alpha will available on 23rd December 2020 to all Professional Licensees of World Creator 2. In the first minutes, I show you what you will see in this video, and then - as always, the process of creating terrain with procedural materials and using the new "Custom Base Shape" Previous parts: * First impressions → https://youtu.be/qtTNn_im1sw * 1 → https://youtu.be/qa5yZPsZuwE * 2 → https://youtu.be/AkhWvgnG48o * 3 → https://youtu.be/NlsJPSCNXhw * 4 → https://youtu.be/N-MCRemI6Dk * 5 → https://youtu.be/sLiN6rBky4Q * 6 → https://youtu.be/x5o0Y318-BQ * 7 → https://youtu.be/atoRy5Ytwzw WHAT YOU NEED TO KNOW: It is a PRE-ALPHA version. That means, it is not a fully functional version and it has not all features included that the BETA or final version will...

World Creator 3. Alpha.(build from 26 nov-2020) Experiments #7

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  The process of creating a landscape in World Creator 3. Alpha. Experiments. Part 7. This is a video without editing. Like a live stream in a previous part. 26 Nov 2020 - developers updated the new Custom Base Shape. Now it has its own icon, "create" button, and improved subdivision tool. In the first minutes, I show you what you will see in this video, and then - as always, the process of creating terrain with procedural materials and using the new "Custom Base Shape" Previous parts: * First impressions → https://youtu.be/qtTNn_im1sw * 1 → https://youtu.be/qa5yZPsZuwE * 2 → https://youtu.be/AkhWvgnG48o * 3 → https://youtu.be/NlsJPSCNXhw * 4 → https://youtu.be/N-MCRemI6Dk * 5 → https://youtu.be/sLiN6rBky4Q * 6 → https://youtu.be/x5o0Y318-BQ WHAT YOU NEED TO KNOW: It is a PRE-ALPHA version. That means, it is not a fully functional version and it has not all features included that the BETA or final version will have. Please be aware, that the PRE-ALPHA version o...

World Creator 3. Alpha.(build from 11 nov-2020) Experiments #6

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  The process of creating a landscape in World Creator 3. Alpha. Experiments. Part 6. This is a video without editing. Like a live stream in a previous part. So, now the WC team added the new revolutionary Custom Base Shape!!! In the first minutes, I show this tool and then show the making of another world from my imagination =)  Previous parts: * First impressions → https://youtu.be/qtTNn_im1sw * 1 → https://youtu.be/qa5yZPsZuwE * 2 → https://youtu.be/AkhWvgnG48o * 3 → https://youtu.be/NlsJPSCNXhw * 4 → https://youtu.be/N-MCRemI6Dk * 5 → https://youtu.be/sLiN6rBky4Q WHAT YOU NEED TO KNOW: It is a PRE-ALPHA version . That means, it is not a fully functional version and it has not all features included that the BETA or final version will have. Please be aware, that the PRE-ALPHA version only has a very limited amount of features included of World Creator 3 - some of these might be buggy for now. The UI, the workflow, and many other things might and will change for sure. This ...

World Creator 3. Alpha.(build from 16 oct-2020) Experiments #5

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  The process of creating a landscape in World Creator 3. Alpha. Experiments. Part 5. This is a video without editing. Like a live stream in a previous part. The main goal is to achieve something new, not from the real world, but looking not worse =) that is why I don't watch references =) This is like searching =)  Still missing a manual form editing, but this is still Alpha and I remember that =) Previous parts: * First impressions → https://youtu.be/qtTNn_im1sw * 1 → https://youtu.be/qa5yZPsZuwE * 2 → https://youtu.be/AkhWvgnG48o * 3 → https://youtu.be/NlsJPSCNXhw * 4 → https://youtu.be/N-MCRemI6Dk WHAT YOU NEED TO KNOW: It is a PRE-ALPHA version. That means, it is not a fully functional version and it has not all features included that the BETA or final version will have. Please be aware, that the PRE-ALPHA version only has a very limited amount of features included of World Creator 3 - some of these might be buggy for now. The UI, the workflow, and many other things might...

World Creator 3. Alpha.(build from 2 oct-2020) Experiments #4

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  The process of creating a landscape in World Creator 3. Alpha. Experiments. Part 4. This is a video without editing. Like a live stream in a previous part. The main goal is to achieve something new, not from the real world, but looking not worse =) that is why I don't watch references =) This is like searching =)  Still missing a manual form editing, but this is still Alpha and I remember that =) Since 10 sep-2020 builds there are many updates and just watch the first minutes to understand what developers added =)  Then I show the making of another world from my imagination =)  Previous parts: * First impressions → https://youtu.be/qtTNn_im1sw * 1 → https://youtu.be/qa5yZPsZuwE * 2 → https://youtu.be/AkhWvgnG48o * 3 → https://youtu.be/NlsJPSCNXhw WHAT YOU NEED TO KNOW: It is a PRE-ALPHA version. That means, it is not a fully functional version and it has not all features included that the BETA or final version will have. Please be aware, that the PRE-ALPHA vers...

World Creator 3. Alpha.(build from 10 sep-2020) Experiments #3

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  The process of creating a landscape in World Creator 3. Alpha. Experiments. Part 3. This is a video without editing. Like a live stream in a previous part. Previous parts: * First impressions → https://youtu.be/qtTNn_im1sw * 1 → https://youtu.be/qa5yZPsZuwE * 2 → https://youtu.be/AkhWvgnG48o WHAT YOU NEED TO KNOW: It is a PRE-ALPHA version. That means, it is not a fully functional version and it has not all features included that the BETA or final version will have. Please be aware, that the PRE-ALPHA version only has a very limited amount of features included of World Creator 3 - some of these might be buggy for now. The UI, the workflow, and many other things might and will change for sure. This new major version is a huge milestone for us. It not only has a real-time path-tracer implemented for photo-real renders (as you work) but also we developed a new Erosion system which is faster than in World Creator 2 AND creates absolutely amazing and outstanding results. ...