The Road to 3D Grooming. My Story. Part 11 - 2018 - Hair Grooming/Lookdev for Camilla
This piece came about at a moment when I'd gotten a little tired of realism 😄 I was taking a break after yet another big client project and decided to just practice different hairstyles. I wanted something cartoony, cute, something I could freely experiment with. I've always loved cartoons, so pretty soon I came up with the idea of making myself a dedicated mannequin for experiments like that. But a plain faceless mannequin felt boring. I wanted a character. And that's how Camilla was born =) I deliberately made her a cute little doll, so later I could swap her hairstyles, try out different shapes and silhouettes, and generally torture her hair however I pleased 😄 I modeled and sculpted her in my beloved 3D-Coat . Back then I still did retopology in NVIL , because at the time I wasn't a big fan of the retopo tools in 3D-Coat. I used Substance Painter for texturing and creating maps for the Corona Renderer material. And the hair, of course, was done in Or...