ZBrush to Maya with Ornatrix Ep. 2: Your FASTER Hair Workflow 🔥
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Welcome to Episode 2 of the ZBrush to Maya with Ornatrix series!
In this tutorial, we move beyond the full-resolution export and dive into a much faster, more optimized workflow. Learn how to create beautiful, complex hair from a lightweight set of guides, giving you more speed and flexibility in your grooming process. This method is perfect for creating production-ready assets efficiently.
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Links:
➡️Follow us on Instagram: https://www.instagram.com/ephereinc/
➡️Ask your question on Discord: https://discord.gg/5stUZtZyuM
➡️Join the series on our channel: https://www.youtube.com/watch?v=2aiegC4xvSs&list=PLpRi3ovyFM-1-G5xjSHrENps61rsruCS6
➡️Explore Ornatrix: https://ornatrix.com/
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Timestamps (Chapters):
00:00 - Intro & Recap of Episode 1
00:22 - The Optimized Workflow: What We'll Cover
00:45 - Exporting Lightweight Curves from ZBrush (Low PreViz)
01:04 - Importing & Grounding Guides in Maya
01:39 - Filtering & Reducing Guide Count with the Ornatrix Filter Modifier
02:05 - Generating Dense Hair from a Minimal Guide Set
02:17 - How to Create a Clean Parting Line
02:35 - Adding Realism: Clumping, Frizz & Length Variation
04:24 - Final Thoughts & Workflow Benefits
What are your favorite techniques for optimizing hair grooms in Maya? Do you prefer a heavy or lightweight guide setup? Let's discuss in the comments!
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Music by @imagineartofficial
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Happy viewing!
Best regards
Andrew.
#Ornatrix#Maya#ZBrush#Workflow#Optimization
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