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Showing posts with the label alembic

Alembic Hair Creation Process (Realtime) - Series 7-20 - 14 Hours

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Hello everybody! This video pack includes all WIPs that I recorded on Patreon , but due to a leak I decided to post it on the channel. There is no usual editing, voice acting and so on ... Somewhere I didn't even insert music, because I didn't waste time on it. The essence is simple. I continue to record the process of creating a hairstyle for the Unreal engine (Groom Plugin - Alembic Hair), which I will then use as a reference for creating haircards. And since Alembic is now gaining popularity, models are being sold and so on, I decided to cover two topics at once - in one project. When I create an asset for myself, there are three stages to it. 1. Sculpted hair shape 2. Hair for rendering - as a reference and for Unreal Alembic Hair 3. Create haircards. This includes preparing the texture and the process itself. In fact, all episodes from 7 to 20 are a large 14-hour stream, but I decided to divide it into parts, since it is easier to process the material and upload it to Yout...

Manequinn with hair for UE4 groom plugin(alembic hair) - asset overview and instructions.

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  In this video, I'm talking about my new hair asset, which I made in Orantrix Maya for the Unreal Engine 4 Groom Plugin (alembic hair)   From it you will learn: - How can this model be used? - What do you get after purchase? - How to work with a project in Unreal Engine 4? - What can you do in a project for Maya? - What can you do with the HairShader included with the product? - How to separately adjust root and tip color in Unreal Engine? - How to add gray hair? - How to draw a mask on the scalp and use it to dye your hair? - How to color individual bunches in Ornatrix Maya and use this information in Unreal? - How to prepare your Alembic using a Maya project? - How to edit a hairstyle? For example, brush your hair in the right direction? - How to rig your hair using guides and Adopt External Guides? - How to transfer a hairstyle to any character using ZWrap, including MetaHuman?   Link to the project (renders) - https://www.artstation.com/artwork/L30z3A     Y...

Unreal Engine: Alembic Hair/Groom Plugin. Official Q&A. Part 5

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  Official answers from Epic Games (Unreal Community) to various questions regarding Alembic Hair (Groom plugin) in Unreal Engine 4.26. Part 5. In this video, we will talk about an important event on my blog regarding the new developer answer page, and also: → I will show the performance of the "Meta-Human" scene on the 2080Ti as requested. → I'll tell you how to count the number of CV points in one guide → I will demonstrate a cool new shader from Epic Games. → show the performance of the scene with "Meerkat Demo" → I'll tell you how to improve Nick Rutlinh's material so that you can customize the color for the roots and tips separately. And in the next part, we will finally switch to the long-awaited practice. Previous parts: → https://youtu.be/IpSVbYveTQA   → https://youtu.be/vK05WU0YpV4   → https://youtu.be/028f9d4tKb4   → https://youtu.be/jT2ERADrZm8        More tutorials: - Unreal Engine 4  → https://bit.ly/2ExhTEx   - Al...