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Showing posts with the label hair

Learn How to Apply Color to Fur or Hair using Ornatrix/3ds Max/Redshift

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  Are you interested in learning how to apply color to fur or hair using Ornatrix/3ds Max/Redshift? If so, then this video is for you! In this tutorial, we'll walk you through the basics of using Redshift Principled Hair to add color to fur or hair, and 3ds Max and Redshift to create the final render. In this tutorial, you'll learn how to use Redshift Principled Hair Mtl to add color to Ornatrix fur or hair, and 3ds Max and Redshift to create a final render. After watching this video, you'll be able to apply color to fur or hair using Ornatrix/3ds Max/Redshift effectively! ___ Just a reminder that you can become a channel sponsor and get a 95% discount - on all my assets, voiceovers in another language, etc. It's enough to do it here Also, if this is your first time on this channel, I recommend watching its trailer ___ WHO AM I? Hi, my name is Andrew Krivulya Charly and I am a 3d-artist who began my journey as a 3d-groom artist in 2016 New works can be viewed here Befor...

Learn How to Apply Color to Fur or Hair using Ornatrix/3ds Max/Vray

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  Are you interested in learning how to apply color to fur or hair using Ornatrix/3ds Max/Vray? If so, then this video is for you! In this tutorial, we'll walk you through the basics of using V-Ray Hair Mtl to add color to fur or hair, and 3ds Max and Vray to create the final render. In this tutorial, you'll learn how to use V-RayHairNextMtl to add color to Ornatrix fur or hair, and 3ds Max and Vray to create a final render. After watching this video, you'll be able to apply color to fur or hair using Ornatrix/3ds Max/Vray effectively! ___ Just a reminder that you can become a channel sponsor and get a 95% discount - on all my assets, voiceovers in another language, etc. It's enough to do it here Also, if this is your first time on this channel, I recommend watching its ___ WHO AM I? Hi, my name is Andrew Krivulya Charly and I am a 3d-artist who began my journey as a 3d-groom artist in 2016 New works can be viewed here Before that from 2009 - 2016 - I did env...

Ornatrix/3ds Max/Corona renderer: How to improve hair sampling on render?

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  In this video, I will explain how to improve hair sampling during Ornatrix hair rendering in 3ds Max/Corona Renderer. Not everyone knows and understands that, more often than not, poor quality hair sampling is not really sampling, but just a small resolution for your task, or you just haven't rendered enough time.  For CloseUp - it is enough to move the camera, increase the resolution - if the first action is not enough and turn off the option "Render as planes" in CoronaHairMod. --- The Q&A section is video answers to subscribers' questions which they asked in various groups, comments under videos, etc. This video I recorded a long time ago, when there was a page and group in VK.  As I said, I'm just transferring all the video answers from the old channel. If something is out of date in such videos, I supplement them with new and up-to-date information. A list of current questions that are hanging in the queue - you can see here --- Just a reminder that you...

Unreal Engine 4.25. Alembic Hair. Q&A Part 1. Official answers from the community.

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Official answers from Epic Games (Unreal Community) to various questions about Alembic hair in Unreal Engine 4.25-26. In this video, I answer questions such as: - solve the problem with DOF / Motion Blur artifacts while rendering hair? - transfer color from Xgen / Ornatrix to Unreal Engine 4? - avoid problems with wool simulation during Bind to skeleton mesh? - export hair from Xgen in three ways using different scripts? - solve the problem with Backface Culling during Scale X = -1? - set up a shader and add texture render? - to flip the texture? - improve shadow rendering and hair/fur quality? More tutorials: - Unreal Engine 4 → https://bit.ly/2ExhTEx - Alembic Hair → https://bit.ly/3jIEUnQ Video content: 0:00 - Lesson topic. 0:29 - Acknowledgments 2:02 - Alembic Hair Groom Asset + DoF = artifacts around edges. Official response from the developers. 4:07 - Color transfer from Xgen / Ornatrix 5:39 - Answer from developers about RootUV and Per Strands /...

Creating Real-time hair using Ornatrix Maya and Vray. Part 1.

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In this part we will talk about how: - create the first hair-cap layer for the scalp using Ornatrix for Maya - make this layer more realistic and which modifiers to use for this - draw masks using the 3D Paint Tool in Maya - create material for baking Albedo, Alpha and Object-Space maps using V-Ray Next. - bake maps using V-Ray      More tutorials: - Ornatrix  → http://bit.ly/2klPh7r - V-Ray → http://bit.ly/2kB9ari - Maya → http://bit.ly/2NVabpZ      Video content: 0:00 - Information about other voice translations 0:06 - Welcome and tutorial topic 0:31 - Information about the hair cap layer and what it is for. 1:33 - How to create such a layer? 2:10 - How to separate the scalp from the head? 2:49 - Using the Furball Preset in Ornatrix 2:59 - Setting modifiers 3:34 - "SurfaceComb" to create sinks guides that indicate the direction of the hair 6:01 - Creating a mask for HairFromGuides using the 3D Paint Tool in Maya or Mud...

Redshift hair settings. Part 2

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Redshift Render tutorial about hair materials settings. Part 2. In this video we will talk about the setting of black, blue, gray, red, red hair, natural and dyed blonde, and also learn how to make a gradient overflow of different shades. Redshift playlist

Corona hair shader. The secret of realistic hair creation. Adjustment of the different shaders.

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In this video, we'll talk about the new shader for realistic hair rendering - Corona Hair Mtl and how it's easy to get different hair shaders.Let's talk about how to create black hair, blonde, brunette, gray hair and a gradient overflow.