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Showing posts with the label ornatrix features

Ornatrix | Maya: New Dynamic Clump feature in v4

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  Welcome to another exciting episode where we explore and dissect the latest features in the world of 3D modelling and animation. In this video, we delve into the newly released Ornatrix Maya v4 and its outstanding feature - the Dynamic Clump. The Dynamic Clump feature revolutionizes how we manipulate hair and fur simulations, offering the unique ability to dynamically alter the number of clumps using a simple slider. Throughout this video, we'll be demonstrating this feature in detail, showing you how it can drastically enhance your workflow and elevate your creations to the next level. Whether you're a seasoned 3D artist or a newbie dipping their toes into the vast ocean of 3D modelling, this tutorial will provide valuable insights and techniques to help you harness the full potential of Ornatrix Maya v4. So, buckle up, and let's dive into the world of dynamic hair simulation. Don't forget to like, share, and subscribe for more tutorials and updates in the field o...

Ornatrix UE 5: Demo Clump Brush in Unreal Engine 5

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  In this video - I show the DemoClump brush in Ornatrix for Unreal Engine 5. This brush can be used to manually create Clumps from selected hair. Sometimes you need this when you just need to manually edit something. Yes, we have the Clumper modifier and we have manual selection of guides there too, but this brush is also - sometimes - useful =) Because you have complete control over how the Clump will behave.  This brush can be used with both Edit Guides and regular hair, which you get after using the Create brush.  ___ The purpose of the series - quickly show something interesting and useful related to this plugin.  I do not spend time on the voiceover, as there are already basic lessons - which also need to do =) But since - I do not upload them very often, need to do something else - to grow the channel. ___ Just a reminder that you can become a channel sponsor and get a 95% discount - on all my assets, voiceovers in another language, etc. It's enough to do it h...

Ornatrix Features #39 - Record button in Animation Cache to make keyframe animation in Maya

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  In this video, I show a feature in Ornatrix Maya that subscribers have been asking for a very long time. It's the ability to animate hair without simulation - frame by frame. When you can change the shape somehow with any tools and set a key, then go to another frame and make more changes. After that, you interpolate the frames and get a smooth transition animation from one state to another.  Animation Cache and the new Record Frame button are used for this. --- The purpose of the series - quickly show something interesting and useful related to this plugin.  I do not spend time on the voiceover, as there are already basic lessons - which also need to do =) But since - I do not upload them very often, need to do something else - to grow the channel. --- Just a reminder that you can become a channel sponsor and get a 95% discount - on all my assets, voiceovers in another language, etc. It's enough to do it here Also, if this is your first time on this channel, I recommen...

Ornatrix Features #10 - Propagating Dreadlocks across the surface of the volume with Scatter in Maya

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  In this episode, I show how to propagate dreadlocks across the surface of any object using Scatter in Ornatrix for Maya. It is very convenient when you can make one dread, then create guides and spread it over them with the Scatter modifier.  ---  CONTENTS: 0:00 - Showing that there is one dreadlock. 0:11 - Using Scatter, I multiply it by object. 0:19 - Since there are guides - you can comb them and do whatever you want. In this video, I didn't show how to do ground and other settings. For that - I will release a separate and detailed video. Similar to the one with the braids in each host.  --- The purpose of the serial is to quickly show something interesting and useful related to this plugin.  I do not spend time on the voiceover, as there are already basic lessons - which also need to do =) But since - I do not upload them very often, need to do something else - to grow the channel. --- CHANNEL SUPPORT: If you like what I'm doing, I'd love any support from ...

Ornatrix Features #8 - Drawing HairMesh in Maya.

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In this episode - I show the ability to draw guides and then convert them into a Mesh - using the Draw Strand Tool in Ornatrix Maya. This feature can be used to quickly create a hair sculpture. ---  CONTENTS: 0:00 - Selecting Draw Strands Tool. 0:07 - Drawing the guides. 0:30 - Convert them into a Mesh with MeshFromStrands. --- The purpose of the series - quickly show something interesting and useful related to this plugin.  I do not spend time on the voiceover, as there are already basic lessons - which also need to do =) But since - I do not upload them very often, need to do something else - to grow the channel. --- CHANNEL SUPPORT: If you want to support this channel, then throw your donations here: ➡️Paypal - https://paypal.me/artofcharly ➡️DonationAlert - https://www.donationalerts.com/r/artocharly Also subscribe to the group - https://vk.com/cg_grooming - it's run by a fan of mine, since I can't go in myself. There you can chat, ask questions, etc. This is an alternativ...