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Showing posts from March, 2021

Making of "Ponytail" with Ornatrix, Maya and Unreal Engine groom plugin.

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  In this video, I show the performance of this hairstyle in the Unreal Engine 4 viewport on a single 2080Ti. I tell you how many frames I rendered, show the settings of the sequencer, which CVars I used to improve the rendering, how to improve the DoF on hairs, what the hairstyle consists of, and how to optimize the FPS, how to create LoD, etc.      More tutorials: - Unreal Engine 4  → https://bit.ly/2ExhTEx   - Alembic Hair → https://bit.ly/3jIEUnQ   - Ornatrix Maya → https://bit.ly/2HILywo   - Ornatrix → https://bit.ly/3cLclkW   Video content: 0:00 - Subtitle selection 0:05 - Acknowledgments 0:40 - Channel support 1:19 - How to speed up video production and get early access to WIP, ad-free lessons, model discounts, etc. 1:44 - Lesson topic. How many frames did you create for rendering? 2:08 - Movie Render Queue settings 2:50 - How to improve DoF for hair? 4:17 - Performance test on 2080Ti 6:02 - Hair shader settings. 6:31 - What's wrong with the ponytail? 6:56 - How did I create