Custom MetaHuman Hair: Ornatrix App to Unreal Engine 5.8
How to Create a Custom MetaHuman Groom in Ornatrix App for Unreal Engine 5.8 MetaHuman Creator gives you a solid set of stock hairstyles, but sooner or later every character artist wants hair that is truly their own. Episode 6 of the Ornatrix App series walks through the full round trip : exporting a MetaHuman from Unreal Engine 5.8 , grooming it in the Ornatrix App and bringing the finished groom back into Unreal, bound to the character's face mesh. What You Need Unreal Engine 5.8 with the MetaHuman Creator plugin enabled The Ornatrix App The Groom and Alembic Groom Importer plugins in Unreal Engine Step 1: Prepare and Export the MetaHuman Start with a new blank project or your existing one. Enable the MetaHuman Creator plugin, restart the editor and create a new MetaHuman character in your content folder. Edit the head as much as you like, then build the full rig and download the texture sources. When the character is ready, open the export options, keep DCC Exp...