Posts

Welcome!

Image
Hello everyone! I created this blog to post the all my 3d turorials which I make for free on my youtube channel. All of them is absolutely free. You can see the list of lessons by going to this LINK My useful groups: Telegram 15% promocode - charlytutors on the FORRENDER.com http://en.forrender.com/price/ Provide this code to our managers and you will receive 15% discount for the each render. But this discount, as if life-long and accumulates from the amount you spend. That is, by giving a promotional code to our managers - you will receive a 15% discount on every order. + The more often you use the farm, the percentage increases with time. The maximum lifetime discount is 60% Well, how? Cool? Run to render with us =) We have the lowest prices among the all rendererfarms. The ability to work through a remote desktop, teamviewer or using an application on the site - to send the tasks. Any missing soft will buy and install. Powerful Xeon-servers for CPU r

Resident Evil 3 - A character reference from the game. #gamereferences

Image
  In this video - I show the reference of all the characters from the game Resident Evil 3, which become available after the passage or purchase of special DLC. As I said in the recent news, I'm merging all of my channels into the main one you're sitting on right now. And that means that new episodes of GameReferences will be coming out here. For those who are looking at such a genre for the first time, I'll explain right away. For me, a reference from a game is an atmosphere, a spot of color, and so on. Any bit of it can inspire creativity. Be warned right away - this is not your typical quick playthrough. A series of these videos is a collection of different references from games - for 2d and 3d artists. That is, yes, here I am playing games - but slowly walking around their world to consider different details, where the game allows it. Where it makes sense to turn on the photo mode - I turn it on and consider different moments. Where it is possible to show the cha

Ornatrix/Maya grooming for character "Commander" from Samir Mir. Part 4

Image
  This is the fourth episode about creating a hairstyle in Ornatrix Maya for the character "Commander", which was done by Samir Mir. In this video: ➡️ Showing the new HiddenGuideBehavior tool that was added to HairFromGuides ➡️ Showing the new "Hide Non-Selected" button in Edit Guides. ➡️ Continuing to work with the guides and improve the hair.

Ornatrix/Maya grooming for character "Commander" from Samir Mir. Part 2

Image
  This is the second episode of the series, in which I continue to create a hairstyle for the "Commander" work by Samir Mir - using Ornatrix Maya. In this video: ➡️ Showing working with guides in Edit Guides - using the "Comb" and "Grow Shrink" tools ➡️ I also demonstrate the "Isolation" tool in "HairFromGuides", which allows you to isolate a selected part of the hairstyle - to simplify the "viewport" and make it easier to work with. --- CONTENTS: 0:00 - What are we going to talk about in this video? 0:24 - Continuing to work with hair from where I stopped in the previous episode. 1:14 - Working with the guides in Edit Guides 5:04 - Temporal part and using "Comb", "GrowShrink" brushes. 7:25 - Working with the "Isolation Tool" in "HairFromGuides". --- CHANNEL SUPPORT: If you want to support this channel, then throw your donations here: ➡️ Paypal --- ➡️ PLAYLIST WITH AL

Ornatrix/Maya grooming for character "Commander" from Samir Mir. Part 1

Image
  This is a series of videos about creating a hairstyle in Ornatrix/Maya for the character "Commander", which was made by Samir Mirzoev. In this video, I show the initial stage of creating a hairstyle. Preparing the scalp, the special unwrap, drawing the mask and the basic setup of Ornatrix. --- CONTENTS: 0:00 - Choosing subtitles. 0:05 - Where can you buy other language dubbing? 0:10 - What will be in this episode? 1:05 - For those new to this channel. 1:16 - Write in the comments - how long have you been doing 3d and why did you choose this field? 1:24 - About supporting the channel 1:38 - What's the benefit for you? 1:51 - About Youtube community and channel news 2:01 - About Instagram 2:06 - Preparing your scalp for Grooming 3:40 - Applying Ornatrix Preset - Furball. 3:50 - Setting up GuideFromMesh 4:37 - Why is it important to do a separate unwrap for the scalp? 5:30 - Drawing the Hair Growth Mask. 6:50 - Using SurfaceComb for direction and hair length. 9:50 - Using

3D-Coat 2022: Power-Smooth tool for hair masks.

Image
In this video - I show a new tool in 3D-Coat, which is named Power-Smooth. It allows you to make a smooth transition from one color to another, which is very useful when drawing masks for fur or hair masks for Ornatrix. The tool appeared recently and I am very grateful to the developers for adding it at my request. Especially for this, I created a branch in the forum - https://3dcoat.com/forum/index.php?/topic/25712-blur-brush-improvements/ Previously, in order to get such a blur, you had to reduce the resolution of the canvas. For example, if your resolution was 2048*2048, you had to reduce it to 512*512 or even 256*256. In that case, holding down the SHIFT key would work. But this approach caused us to lose fine details which were not cached when we returned to the original resolution. This was very inconvenient.  Now, just select the Power-Smooth tool and blur the borders where needed. --- CONTENTS: 0:00 - Choosing subtitles 0:05 - Where can you buy dubbing in other languages? 0:10

Resident evil 2: Character reference from the game - #gamereferences

Image
  In this video I show a reference of all the characters from Resident Evil 2, which become available after the full walkthrough. As I said in the recent news, I'm merging all of my channels into the main one you're sitting on right now. And that means that new episodes of GameReferences will be coming out here. For those who are looking at such a genre for the first time, I'll explain right away. For me, a reference from a game is an atmosphere, a spot of color, and so on. Any bit of it can inspire creativity. Be warned right away - this is not your typical quick playthrough. A series of these videos is a collection of different references from games - for 2d and 3d artists. That is, yes, here I am playing games - but slowly walking around their world to consider different details, where the game allows it. Where it makes sense to turn on the photo mode - I turn it on and consider different moments. P.S. The hair in the game was done with Ornatrix =) --- ➡️ MY PC