EXPORT ZBrush Hair to ORNATRIX 3ds Max. Episode 1

 


Hey everyone! Charly here, In Episode 1, learn how to export hairstyles from ZBrush to 3ds Max using Ornatrix for stunning hair renders. We’ll cover curves export, PreVis settings, and hair guide creation. More episodes on Maya and Cinema 4D coming soon! Navigate with timestamps below and subscribe for the full series! Timestamps: 0:00 Welcome to the 3D Hair Series with Ornatrix+Zbrush 0:03 Episode 1: ZBrush to 3ds Max Workflow 0:20 About Two Zbrush Fibermesh Export Methods 0:30 Setting PreVis for Curves (100% & 25%) 0:52 About Polygons Export for HairFromMeshStrips 1:01 About Exporting Ornatrix Curves at 100% 1:12 Importing Curves into 3ds Max 1:38 Combining Curves for Ornatrix 2:10 Converting to Ornatrix Hair Guides 2:15 Scalp & Curves Prep (ResetXForm) 2:40 Applying Ornatrix Hair Preset 3:08 Optimizing Guides for Performance 3:23 Generating Hair with OxHairFromGuides 3:44 Ornatrix ChangeWidth 4:09 Enabling Ornatrix High Quality Visuals in Viewport 4:27 Adding Clumping & Frizz in Ornatrix 4:55 Collapsing Fibers for Scene Efficiency 5:05 Next Steps & Episode 2 Teaser(coming soon) Links: Follow me on Instagram: https://instagram.com/ephere Join the series on Playlist: [coming soon] Explore Ornatrix: https://ornatrix.com/ What’s your favorite Ornatrix trick for 3D hair? Comment below! Subscribe and hit the bell for more! Happy viewing! Andrew Krivulya(Charly)

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