Mastering ZBrush Hair in 3ds Max with ORNATRIX. Ep 2
EXPORT ZBrush Hair to ORNATRIX 3ds Max. Episode 2: V-Ray Render & Real-Time Look Dev in Chaos Vantage
In this second episode, we take the next crucial step with the hair we prepared in our first video. The focus here is not on creating a final, polished hairstyle, but on teaching the process of look development.
Using the quick groom we created in ZBrush as our example, our team will demonstrate the complete workflow for setting up lighting, materials, and performing real-time look dev with the powerful combination of Ornatrix, V-Ray, and Chaos Vantage. This guide is designed to help your team master the techniques for iterating on any hairstyle, allowing you to efficiently explore and finalize its look.
Useful Links:
Follow us on Instagram: https://www.instagram.com/ephereinc/
Watch the full series: [https://www.youtube.com/watch?v=t63AHEkMJKs&list=PLpRi3ovyFM-1-G5xjSHrENps61rsruCS6&index=1&t=1s]
Learn more about Ornatrix: https://ornatrix.com/
Timestamps (Chapters):
00:00 - Intro: From Raw Groom to Final Render
00:44 - Scene Prep & Key V-Ray Options for Ornatrix
00:48 - Setting Up Realistic Lighting with V-Ray Dome Light & HDRI
00:55 - Applying & Fine-Tuning the V-Ray Hair Next Material
01:00 - Real-Time Look Dev: Sending the Scene to Chaos Vantage
02:56 - Creating a Cinematic Look: DOF, Exposure, Vignette
03:13 - Smoothing Strands with the Strand Detail Modifier
03:45 - How to Fix Bald Spots with Edit Guides (Create, Comb, Plant)
04:35 - Final Result Check Across All Software
04:58 - Conclusion & Next Episode Teaser
Do you use Chaos Vantage in your look dev pipeline? What are your favorite V-Ray Hair Next presets? Share your thoughts and questions in the comments below!
Happy viewing!
Andrew Krivulya(Charly)
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#Ornatrix #VRay #ChaosVantage #3dsMax #3DHair
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