Easily Manage Guides in Ornatrix Maya 5 with One Simple Trick

 Unlock the power of guide management in Ornatrix Maya 5! This tutorial tackles a Discord user’s question, showing how to work with guides using the new Branching feature and Isolate tool. Learn to streamline your workflow, apply unique modifiers, and groom complex hairstyles or fur without duplicating objects. Perfect for 3D animators and artists aiming for efficiency and control in their projects!


More info: https://ephere.com/plugins/autodesk/maya/ornatrix/ ___ πŸ”— Timestamps: 0:00 - Intro and Discord user question 0:03 - Problem: separating guides 0:07 - Using Isolate for guide groups 0:16 - When to separate guides 0:21 - Old method: cloning objects 0:27 - Introducing Branching in Ornatrix 5 0:31 - Benefits of single-stack workflow 0:45 - Demo: old Duplicate Special method 1:07 - Downsides of the old approach 1:33 - New Branching approach explained 1:46 - Creating a Branch 1:53 - Working with two guide groups 2:06 - Setting up branches (Hair 1 & Hair 2) 2:22 - Assigning HairFromGuides 2:29 - Defining guide groups 2:36 - Selecting groups without Branching 2:55 - Isolating with Hide Non-Selected 3:04 - Advantages of Branching 3:16 - Applying modifiers to branches 3:42 - Customizing with Use Guide Faces 3:54 - Adjusting ChangeWidth per branch 4:11 - Creating varied fur and hairstyles 4:23 - Grooming with Edit Guides 4:53 - Adding Clumping to specific branches 5:12 - Why Branching is convenient 5:19 - Tutorial wrap-up 5:21 - Thank you and goodbye ___ πŸ“Œ Subscribe for more 3D tips and tricks! Share your Ornatrix workflows in the comments! Enjoy the tutorial! Best regards, Andrew Krivulya (Charly). #Ornatrix #Maya #3DAnimation #HairSimulation #3DModeling

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