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Showing posts with the label Rs car paint

Redshift Render Car Paint material in 3ds Max tutorial. Part 2

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The next part about Redshift Car Paint shader in 3ds Max. In this part, we’ll talk about the density of the "Metalic Flakes" in car paint, about the Clear Coat Reflection settings, and of course, about the interesting methods of adding a bump map to create different types of paint. More tutorials with Redshift  → http://bit.ly/2GrWRVB

Redshift render carpaint material in 3ds Max tutorial. Part 1

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In this video, we will talk about the Car Paint shader in Redshift Render for 3ds Max.   As promised, I start to render the chapter about a Redshift Material, in which we will talk about the all parameters of each material in Redhisft Render. After the theory - there will definitely be practice. More Redshift tutorials  → http://bit.ly/2GrWRVB