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Showing posts with the label v-ray gpu

Creating an environment concept in 1 hour. V-Ray GPU Next, Megascans, ForestPack, 3dsmax

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1 Part 1. In this part I will show how to use V-Ray GPU Next, Quixel Bridge and ForestPack to create a scene with rocks, as well as get a real atmosphere using V-Ray Aerial Perspective. Part 2  In this part, I continue to work with assets from Quixel Bridge, set up V-Ray Aerial Perspective and Environment Fog, as well as render the final image and in the end I do easy post-processing in Photoshop using the Render Elements + Corona Image Editor. Renders - https://www.artstation.com/artwork/BmPaBk

V-Ray GPU Next render test on 2080Ti, 1080Ti, i9 9900K, e5-1650v2 and 2 * e5-2667. Part 2

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The second part of the V-Ray GPU Next test on 2080Ti and 1080Ti video cards, as well as i9 9900K, e5-1650v2 and 2 * e5-2667 CPU's in Autodesk 3ds Max. This time, "RTX ON" showed its best side. The increase in speed on the render is almost 2 times compared with the usual render on the 2080Ti without it. It is strange of course that the compilation time is much slower, and the funny thing is that 4 * 1080Ti compiles the scene much longer than even 1 * 1080Ti =) I don’t know why, but you will see it in the video yourself. Also in the video I answered the question - is it worth switching from a CPU-render to a GPU-render. By the number of passes - you can perfectly understand everything. And once again for everyone who asks for Ryzen and other hardware tests - I don't have it =) I am testing on what is available for me. If you want, you can join to this tests, download the scene and write your results in the comments.      More videos: - V-Ray  → http://bi...

V-Ray GPU Next IPR test on 2080Ti, 1080Ti, i9 9900K, e5-1650v2 and 2*e5-2667

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V-Ray GPU Next IPR test on 2080Ti and 1080Ti video cards, as well as i9 9900K, e5-1650v2 and 2 * e5-2667 processors RTX on - launched just for fan, it was just interesting and wanted to make sure that we should wait for the official Optix 7.0 in the new drivers from NVidia. While it isn't there and this is a nightly build - there really is no acceleration. In some scenes - it is barely noticeable, and in some - worse than without RTX =) But, ChaosGroup still made a huge step in performance compared to previous versions. It used to take 5-30 minutes to compile the fur, now it’s literally a second. It is very pleasing, especially to me, who appreciates every minute. I won't write my conclusions about comparing 2080Ti vs 1080Ti - please do it yourself here. Because I don't like to compare. The purpose of the video is to show the performance of both GPU's and CPU's, as I am interested. And don't do comparisons.           More tutorials: - V-Ray  ...

How to render Quixel Asset in 3ds Max + V-Ray Next GPU?

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In this video, you will learn how to render Quixel Asset into 3dsmax by using a V-Ray Next GPU. I decided to record this video, because many people asked about this. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! Best regards, Andrew Krivulya aka Charly. Production  Music  courtesy  of  Epidemic  Sound" www.epidemicsound.com #quixel #3dsmax #vraygpu