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Showing posts with the label ornatrix maya

Ornatrix Maya | Making of dreadlocks | Episode 1 - Stream - Oct 8, 2023

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  In this stream, I'm smoothly creating dreadlocks using MeshFromStrands in Ornatrix for Maya. Why don't I use the default workflow? Because it's easier for me to add ornaments and edit the hair under the ornaments later. This is just the first part, there will be more. --- Just a reminder that you can become a channel sponsor and get a 95% discount - on all my assets, voiceovers in another language, etc. It's enough to do it here - https://www.youtube.com/channel/UCAzrLwFf3Ril0BqtIlfMbjA/join Also, if this is your first time on this channel, I recommend watching its trailer - https://www.youtube.com/watch?v=Ed8AZ3ToP2s --- WHO AM I? Hi, my name is Andrew Krivulya Charly and I am a 3d-artist who began my journey as a 3d-groom artist in 2016 New works can be viewed here -https://www.artstation.com/artofcharly Before that from 2009 - 2016 - I did environment art, interiors and many other things. You can see older works here - https://bit.ly/31xmZsi --- CHANNEL ...

ORNATRIX/MAYA/UE5 | MAKING OF #1: Metahuman custom hair | STREAMOID

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  This is the first episode of Making of Hairstyles, which I created for  @StreamoidTechnologies  in Ornatrix Maya and then rendered on Metahuman in Unreal Engine 5. ARTSTATION PROJECT Here we will talk about a project in Maya: ➡ about how I did baby hair and why I removed some of the hair in the back. ➡ Then we will talk about the main part of the hair. ➡ about how I colored this hair with a special brush in Ornatrix. ➡ How the ponytail was created ___ WHO AM I? Hi, I'm Andrew Krivulya Charly, a 3d-groom artist since 2016. New works can be viewed here I worked on environment art, interiors and more from 2009 to 2016. Check out some of my old work here ___ FULL TIMING: 0:00 - Greetings and what this lesson is about 0:15 - First of all, I'd like to tell you about the project in Maya. That is, this is the first iteration of the hairstyle as I created it for the first character. 0:25 - Let's start with the baby hair, here the client asked me to shave it in t...

Ornatrix | Maya: New Dynamic Clump feature in v4

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  Welcome to another exciting episode where we explore and dissect the latest features in the world of 3D modelling and animation. In this video, we delve into the newly released Ornatrix Maya v4 and its outstanding feature - the Dynamic Clump. The Dynamic Clump feature revolutionizes how we manipulate hair and fur simulations, offering the unique ability to dynamically alter the number of clumps using a simple slider. Throughout this video, we'll be demonstrating this feature in detail, showing you how it can drastically enhance your workflow and elevate your creations to the next level. Whether you're a seasoned 3D artist or a newbie dipping their toes into the vast ocean of 3D modelling, this tutorial will provide valuable insights and techniques to help you harness the full potential of Ornatrix Maya v4. So, buckle up, and let's dive into the world of dynamic hair simulation. Don't forget to like, share, and subscribe for more tutorials and updates in the field o...

Ornatrix/Maya grooming for character "Commander" from Samir Mir. Episode 7

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  This is Episode 7 of the tutorial about creating a hairstyle in Ornatrix Maya for the Commander character, which was made by Samir Mir. In this video - I continue to work with the guides in Edit Guides, namely improving the shape of the guides on the back of the head and near the ear. I talk about a new feature in Ornatrix v4 - Hide Non-Selected and you can already use it. When I recorded the video - it did not exist then, so I first select the guides, invert the selection and hide the excess. And now you can just isolate the guides you want right away - without doing anything unnecessary. ___ Become a channel sponsor and get a 15%, 50%, 100% discount on all my assets. It's enough to do it here Also, if this is your first time on this channel, I recommend watching its trailer ___ WHO AM I? Hi, I'm Andrew Krivulya Charly, a 3d-groom artist since 2016. New works can be viewed here I worked on environment art, interiors and more from 2009 to 2016. Check out some of my old work h...

Ornatrix Features #39 - Record button in Animation Cache to make keyframe animation in Maya

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  In this video, I show a feature in Ornatrix Maya that subscribers have been asking for a very long time. It's the ability to animate hair without simulation - frame by frame. When you can change the shape somehow with any tools and set a key, then go to another frame and make more changes. After that, you interpolate the frames and get a smooth transition animation from one state to another.  Animation Cache and the new Record Frame button are used for this. --- The purpose of the series - quickly show something interesting and useful related to this plugin.  I do not spend time on the voiceover, as there are already basic lessons - which also need to do =) But since - I do not upload them very often, need to do something else - to grow the channel. --- Just a reminder that you can become a channel sponsor and get a 95% discount - on all my assets, voiceovers in another language, etc. It's enough to do it here Also, if this is your first time on this channel, I recommen...

Ornatrix/Maya grooming for character "Commander" from Samir Mir. Part 4

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  This is the fourth episode about creating a hairstyle in Ornatrix Maya for the character "Commander", which was done by Samir Mir. In this video: ➡️ Showing the new HiddenGuideBehavior tool that was added to HairFromGuides ➡️ Showing the new "Hide Non-Selected" button in Edit Guides. ➡️ Continuing to work with the guides and improve the hair.

Ornatrix/Maya grooming for character "Commander" from Samir Mir. Part 1

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  This is a series of videos about creating a hairstyle in Ornatrix/Maya for the character "Commander", which was made by Samir Mirzoev. In this video, I show the initial stage of creating a hairstyle. Preparing the scalp, the special unwrap, drawing the mask and the basic setup of Ornatrix. --- CONTENTS: 0:00 - Choosing subtitles. 0:05 - Where can you buy other language dubbing? 0:10 - What will be in this episode? 1:05 - For those new to this channel. 1:16 - Write in the comments - how long have you been doing 3d and why did you choose this field? 1:24 - About supporting the channel 1:38 - What's the benefit for you? 1:51 - About Youtube community and channel news 2:01 - About Instagram 2:06 - Preparing your scalp for Grooming 3:40 - Applying Ornatrix Preset - Furball. 3:50 - Setting up GuideFromMesh 4:37 - Why is it important to do a separate unwrap for the scalp? 5:30 - Drawing the Hair Growth Mask. 6:50 - Using SurfaceComb for direction and hair length. 9:50 - Using ...

Ornatrix/Maya grooming for character "Commander" from Samir Mir. Part 3

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In this episode - I continue to work with the guides in Ornatrix for Maya to get the right shape of hair. I also apply - the first basic clump to get bunches of hair and give more realism. And of course - adding basic Frizz. But mostly - all the work comes down to editing the guides. --- CONTENTS: 0:00 - Turning on subtitles 0:05 - Where can I see dubbing in other languages? 0:10 - What will be in this episode? 0:42 - Editing the guides 3:46 - Creating a new Clump. 7:49 - Adding SubClump. 8:15 - Adding Frizz. 9:00 - Back to editing guides and form again 13:15 - Editing groups for Clump. --- CHANNEL SUPPORT: If you want to support this channel, then throw your donations here: ➡️ Paypal ➡️ DonationAlert --- ➡️ PLAYLIST WITH ALL THE EPISODES: --- OTHER LESSONS: ➡️ Ornatrix Cinema 4D ➡️ Ornatrix Maya ➡️ Ornatrix 3ds Max ➡️ Octane ➡️ Arnold ➡️ Redshift ➡️ Fstorm ➡️ V-Ray --- USEFUL LINKS: ➡️ The main channel ➡️ Channel with answers to questions ➡️ ...