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Showing posts from July, 2020

World Creator 2. Custom Base Shape and adding trees to the scene. Object parameters.

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A tutorial about adding trees and other objects to World Creator 2. In this video I will show you how: - quickly customize the finished landscape from the standard preset - add trees - adjust their distribution relative to different areas of influence - make sure that they don't grow underwater or on the sand - set up a random color for each tree using Color Grading - rotate, scale them in random order

Arnold Renderer refractive portrait in Maya.

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Tutorial about the creation of a beautiful portrait effect - Refractive Portrait в Arnold Renderer. In this video I will show how: - adjust the scene for this effect - project a texture onto an object using the nodes "aiCameraProjection" and "aiImage" - use nodes "aiRange" and "Luminance" More tutorials: - Arnold Renderer → http://bit.ly/2vproAV - Maya → http://bit.ly/2NVabpZ Video content: 0:00 - Tutorial theme. 0:32 - Import 3d head scan 0:47 - Scale correction and scene preparation 3:42 - Creating a shader for the head and projecting the texture onto it 3:45 - Nodes "aiCameraProjection" and "aiImage" 5:09 - Setting up the shader for the plane. "aiRange" and "Luminance" nodes 7:30 - What the documentation doesn't say 8:12 - Demonstration of the effect with different textures 8:52 - Experiments with "aiRange" node 10:32 - Forrender Renderfarm 10:39 - The promotio