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Showing posts with the label octane render

Learn How to Apply Color to Fur or Hair using Ornatrix/3ds Max/Octane

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  Are you looking for a way to make fur or hair come alive with color? Then look no further! This video will guide you step-by-step on how to apply color to your fur or hair with Octane and Ornatrix for 3ds Max. I'll provide you with an in-depth look at color painting directly on hair and show you the best way to use Octane and Ornatrix 3ds Max together to achieve stunning results - all in a simple, easy-to-follow format. By the end of the video, you'll have the knowledge and confidence to make your fur or hair look beautiful in renders! In this video, I'll explain two methods to achieve amazing results in transferring color to fur. I will demonstrate the method you already know from previous videos, and then I'll also show you an advanced technique with a special brush in Ornatrix to paint fur exactly where you want it. After that, I'll give a detailed tutorial on how to render it correctly in Octane with a special node. I also demonstrate how you can troubleshoo...

Octane Render speed test with 4 billion polys(instances). 2x2080TI NVlink.

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Since NVLink in Octane Render doesn't work with the test that it already did on V-Ray and Redshift, I decided to just check Instances and the speed of the new version. In principle, I think that the subsequent tests will already be done with Instance. Since, a few people use copies, and this was purely for interest, in order to take maximum GPU-memory. After all, then - I didn't come up with anything else =) As a result, Octane behaves calmly at 4 billion, I think, like other renders with Instance. But 3dsmax is buggy in statistics and goes into some obscure minuses.

World Creator 2 to Blender 2.81. Render in Octane. 3D-Coat/Teya Conceptor clouds.

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In this tutorial, I will teach you how to create a mountainous landscape with procedural textures in World Creator 2. - Then we export all the necessary maps to Blender 2.81. - Fix a bug with Displacement on non-tiled landscapes. - Add clouds using Teya Conceptor and 3D-Coat. - Learn how to create haze or fog in Octane Render, and also make overpaint on top of the render using Photodonut and get an artistic render.      More tutorials: - World Creator 2 → http://bit.ly/2lK3MSx - Blender → https://bit.ly/2NCk5Ne - Octane → http://bit.ly/2lG40u3 - Teya Conceptor → http://bit.ly/2lWbM2V      Video content: 0:01 - Greetings and lesson topics. 0:39 - Creating a procedural landscape in World Creator 2. 2:28 - Filters: Canyon, Sediment Complex, Hills, Hydro Simulation. 6:24 - How to turn off the display of shadows. 6:36 - Changing the position of the sun. 7:27 - Creating procedural textures 19:03 - Export textures 20:12 - Creating a n...

Substance Alchemist to Octane Render for Blender 2.81

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In this tutorial we will talk about how:  - use material from Substance Source - upload it to Substance Alchemist - Add a few other layers - export this material from Substance to Blender 2.81 - Render it in Octane Render.

Substance Alchemist to Octane Render in 3ds Max. Tutorial for beginners.

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Creating a PBR tiled metal material from a single photo in Substance Alchemist and its rendering in Octane Render for 3ds Max.          In this video we will talk about how: - create tiled PBR material from an one photo - export it - import by using Substance Plugin - render by using Octane Render and 3ds Max         More tutorials: - Octane Render → http://bit.ly/2lG40u3 - 3ds Max → https://bit.ly/334KlVV - Substance Alchemist → http://bit.ly/2M9GOiP            Video Content: 0:00 - Information about the subtitles 0:05 - Tutorial theme 0:32 - About the texture with which we will work 0:56 - Creating PBR material in Substance Alchemist 4:28 - Equalizer filter to adjust the texture light and shadows 5:30 - Tiling Filter to create a tile texture. 7:33 - Dust Filter for dirt and dust. 8:37 - Paint Filter to create paint 10:01 - Rust Filter for rust effect 12:29 - Saving and exp...

How to export an object with a different materials from Substance Painter to Octane render?

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OctaneRender is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. In this video, you will learn how to apply several materials for one object by using a different methods of creating masks. After that, we export the finished model to the 3ds max and render it in the Octane Render.

Octane Render. ORBx magic.Export ForestPack, Ornatrix, Phoenix FD from 3dsMax to Maya or Standalone.

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Octane Render ORBx is a universal format which allows you to export or import everything in a special container that can be opened in any integration. This can be - animation, models, textures, lighting, render settings, cameras, Phoenix Fd simulation, Ornatrix, Forest Pack, etc.

World Creator 2.1.0. Quick sketch for concept art. Texturing in Quixel Mixer. Octane Render.

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In this video, you will learn how to use WorldCreator 2 to quickly create a landscape concept, Quixel Mixer - to texture it with material scans, and Octane Render - to quickly render the entire concept for further drawing.

How to Render 1% Viewport Ornatrix Hair in Octane?

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In this video you will learn how to render 1% Ornatrix hair in Octane.

Nvidia RTX 2080Ti perfomance test in Octane render 4.0, 2018, 2019.

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Octane render 4.0, 2018, 2019 perfomance test with Nvidia RTX 2080 Ti.

Octane Render Benchmark on the Forrender.com renderfarm

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Octane Render test on the new Forrender.com servers Hello everyone! With you Krivulya Andrew aka Charly and I record this video about the update of our renderfarm Forrender.com We have 3 new GPU servers. 4 * 980Ti, 4 * 1080 and 4 * 1080Ti. In this video, I conduct a render test of my scene on 4*980Ti and 4*980Ti +3*1080Ti+4*1080, as well as the standard Octane Bench In the comments write wishes, questions, topics of lessons that you would like to see in new releases, etc etc