Substance Alchemist to Octane Render in 3ds Max. Tutorial for beginners.
Creating a PBR tiled metal material from a single photo in Substance Alchemist and its rendering in Octane Render for 3ds Max.
In this video we will talk about how:
- create tiled PBR material from an one photo
- export it
- import by using Substance Plugin
- render by using Octane Render and 3ds Max
More tutorials:
- Octane Render → http://bit.ly/2lG40u3
- 3ds Max → https://bit.ly/334KlVV
- Substance Alchemist → http://bit.ly/2M9GOiP
Video Content:
0:00 - Information about the subtitles
0:05 - Tutorial theme
0:32 - About the texture with which we will work
0:56 - Creating PBR material in Substance Alchemist
4:28 - Equalizer filter to adjust the texture light and shadows
5:30 - Tiling Filter to create a tile texture.
7:33 - Dust Filter for dirt and dust.
8:37 - Paint Filter to create paint
10:01 - Rust Filter for rust effect
12:29 - Saving and exporting material
13:18 - Installing Substance Plugin for 3ds Max
14:51 - Customization of materials and visualization in Octane Render.
18:56 - Forrender Renderfarm
19:06 - InfoPartners
19:09 - Preview of other lessons and playlist.
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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about the all sorts of interesting and useful features of different programs, show my workflow, making of and so on.
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Best regards, Andrew Krivulya aka Charly.
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#substance #alchemist #octane tutorial