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Showing posts with the label teya conceptor

Making of Cartoon Environment with Corona Renderer, Teya Conceptor, 3ds Max and 3D-Coat

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After I saw the art from Natasha Kashkina - https://bit.ly/2MYQqwt I was inspired to create my own version of this cartoon environment and the record of the making of.       In this video I will show how: - quickly create different cartoon objects using sculpting in 3D-Coat and Teya Conceptor - customize cartoon lighting - render the entire image in Corona Renderer - make overpaint in PhotoDonut.

World Creator 2 to Blender 2.81. Render in Octane. 3D-Coat/Teya Conceptor clouds.

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In this tutorial, I will teach you how to create a mountainous landscape with procedural textures in World Creator 2. - Then we export all the necessary maps to Blender 2.81. - Fix a bug with Displacement on non-tiled landscapes. - Add clouds using Teya Conceptor and 3D-Coat. - Learn how to create haze or fog in Octane Render, and also make overpaint on top of the render using Photodonut and get an artistic render.      More tutorials: - World Creator 2 → http://bit.ly/2lK3MSx - Blender → https://bit.ly/2NCk5Ne - Octane → http://bit.ly/2lG40u3 - Teya Conceptor → http://bit.ly/2lWbM2V      Video content: 0:01 - Greetings and lesson topics. 0:39 - Creating a procedural landscape in World Creator 2. 2:28 - Filters: Canyon, Sediment Complex, Hills, Hydro Simulation. 6:24 - How to turn off the display of shadows. 6:36 - Changing the position of the sun. 7:27 - Creating procedural textures 19:03 - Export textures 20:12 - Creating a n...

Teya Conceptor. About brush creation for Kitbash. Lathe tool and different profiles.

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Teya Conceptor - a program for modeling in a few seconds from Arseny Korablev. PART 1 → https://www.youtube.com/watch?v=UtmcdqdgyaM Paint with brushes from a huge library, make your own from your models and use Teya in your work with other programs. In this video, we will talk about creating a custom brush from an object which was created in Zbrush and imported into the Teya. Also, I'll show the Lathe Tool and its settings. Video content: 00:00 - 00:36 - Intro 00:36 - 00:48 - Important information for the development of the channel. 00:48 - 1:43 - Correction of errors which I had in the first part. 1:43 - 3:34 - About creating a brush in Teya Conceptor. Modeling a simple object in Zbrush for this brush. 3:34 - 8:27 - Import an object from ZBrush and create a brush from it. Brush settings and sorting in categories. Clone a brush with changed settings. 8:27 - 11:27 - We are starting to create a custom organic brush. Lathe tool. Different profiles for rotati...

Creating clouds in Teya Conceptor and Houdini. Export Vdb to 3ds max

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Creation of frozen mountains. Part 3          In this part we will talk about how to: - create stylized clouds in Teya Conceptor - convert them to realistic ones inside Houdini - export them to Vdb format - import vbd into 3ds Max using VrayVolumeGrid     More tutorials with Teya Conceptor  → http://bit.ly/2lWbM2V

Teya Conceptor. Part 4

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Teya Conceptor - program for modeling in a few seconds from Arseny Korablev. Paint with brushes from a huge library, make your own from your models and use Teya in your work with other programs. In this video, we will talk about creating an organic brush, which speeds up your work in sculpting some monsters, details of the environment, and so on, as well as I will tell you how to make a quick frame and cover it with a body.

Teya Conceptor. Part 3

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Teya Conceptor - program for modeling in a few seconds from Arseny Korablev. Paint with brushes from a huge library, make your own from your models and use Teya in your work with other programs. In this video we will talk about the tool for creating bones, as well as creating a basic mushroom shape in Teya Conceptor and finalizing the concept in 3D-Coat to further create an organic brush.

Teya Conceptor. About brush creation for Kitbash. Lathe tool and different profiles.

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Teya Conceptor - program for modeling in a few seconds from Arseny Korablev. Paint with brushes from a huge library, make your own from your models and use Teya in your work with other programs. In this video, we will talk about creating a custom brush from an object which was created in Zbrush and imported into the Teya. Also I'll show the Lathe Tool and its settings.

Teya Conceptor. Introduction About the magic plane and kitbash. About how to get the beta for free.

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Teya Conceptor - program for modeling in a few seconds from Arseny Korablev. Paint with brushes from a huge library, make your own from your models and use Teya in your work with other programs. In this video we will talk about the interface of the program, the change of hot keys and the size of the interface. I will also tell you how to get Teya Beta for free and demonstrate the work of Arseny Korablev, in which creation he used Teya. I will show the all power of the magic plane and kitbash.

Painting in 3D-Coat. Render without UV and retopology in V-Ray. Polybrush workflow

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In this video we will talk about how to paint a model in 3D-Coat by using PBR and then render it in V-Ray - without UV and retopology. And also at the end of the video there will be a Making of bonus with Polybrush and in the next part - a render in Corona Renderer.