Teya Conceptor. Part 3

Teya Conceptor - program for modeling in a few seconds from Arseny Korablev.

Paint with brushes from a huge library, make your own from your models and use Teya in your work with other programs.

In this video we will talk about the tool for creating bones, as well as creating a basic mushroom shape in Teya Conceptor and finalizing the concept in 3D-Coat to further create an organic brush.










Link to playlist - https://www.youtube.com/watch?v=NG8GTsTfpfw&list=PLFEKrClvOF5IrWWFwcc3rBUoh25H-OodZ

Video content:

0:01 - Intro

0:06 - Forrender.com

0:15 - Info Partners

0:18 - Subtitle Information

0:24 - Greeting

0:33 - Important information for channel development

0:46 - The Bones tool. Editor bones.

1:30 - "Segments" to improve the quality of the form

1:36 - "Bridge Curve" to adjust the thickness of the area between the nodes

1:40 - "Flatten" for flat shape

1:47 - "Rotation Angle" for rotating the plane between the bones

1:58 - "Membrane" to create wings.

2:22 - Working with bones not in a plane, but in 3D space.

2:52 - Turning on symmetry for an interesting shape.

3:29 - Increase the radius of the node to merge forms.

4:46 - Using the "Lathe tool" to create a mushroom cap.

5:06 - Creating a mushroom stem.

6:22 - Import models in 3D-Coat and detailing in voxels mode.

6:39 - Working with hat concept

8:20 - Refinement the stem concept

11:42 - Ending

12:01 - Preview of other lessons and playlists.



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Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

Production  Music  courtesy  of  Epidemic  Sound" www.epidemicsound.com

#teya #polybrush #teyaconceptor