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Showing posts with the label zbrush

ZBrush to Maya with Ornatrix Ep. 2: Your FASTER Hair Workflow 🔥

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  Welcome to Episode 2 of the ZBrush to Maya with Ornatrix series! In this tutorial, we move beyond the full-resolution export and dive into a much faster, more optimized workflow. Learn how to create beautiful, complex hair from a lightweight set of guides, giving you more speed and flexibility in your grooming process. This method is perfect for creating production-ready assets efficiently. ___ Links: ➡️Follow us on Instagram: https://www.instagram.com/ephereinc/ ➡️Ask your question on Discord: https://discord.gg/5stUZtZyuM ➡️Join the series on our channel: https://www.youtube.com/watch?v=2aiegC4xvSs&list=PLpRi3ovyFM-1-G5xjSHrENps61rsruCS6 ➡️Explore Ornatrix: https://ornatrix.com/ ___ Timestamps (Chapters): 00:00 - Intro & Recap of Episode 1 00:22 - The Optimized Workflow: What We'll Cover 00:45 - Exporting Lightweight Curves from ZBrush (Low PreViz) 01:04 - Importing & Grounding Guides in Maya 01:39 - Filtering & Reducing Guide Count with the Ornatrix ...

ZBrush to Maya with Ornatrix | Ep. 1: Full Hair Export & Arnold Render

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  Hi everyone! In the first episode of my new series, we'll break down the complete pipeline for transferring a hairstyle from ZBrush to Maya using Ornatrix, and prepare it for rendering in Arnold. This tutorial covers the entire process from export to a final test render, so you can confidently transfer your most complex hairstyles. ___ Links: ➡️Follow us on Instagram: https://www.instagram.com/ephereinc/ ➡️Ask your question on Discord: https://discord.gg/5stUZtZyuM Join the series on our channel: https://www.youtube.com/watch?v=2aiegC4xvSs&list=PLpRi3ovyFM-1-G5xjSHrENps61rsruCS6 ➡️Explore Ornatrix: https://ornatrix.com/ ___ Timestamps (Chapters): 00:00 - Intro: ZBrush to Maya with Ornatrix 00:31 - Exporting Curves from ZBrush (100% PreViz) 00:52 - Importing to Maya & Creating Ornatrix Guides 01:12 - Grounding Guides to the Scalp (Ground Strands) 01:28 - Optimizing the Scene (Collapse Stack) 01:35 - Creating Hair from Guides (HairFromGuides) 01:49 - How to Fi...

Mastering ZBrush Hair in 3ds Max with ORNATRIX. Ep 3

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  ZBrush to Ornatrix 3ds Max: Lighter Curves & Mesh Strips | Ep. 3 - 3D Hair Series | Andrew Krivulya Charly Hey everyone! Charly here with Episode 3 of our 3D Hair Series! Today, we’re diving back into ZBrush to export lighter curves and mesh strips to Ornatrix in 3ds Max. Learn to trim guides with Ox Filter, use Hair From Mesh Strips, and compare workflows with V-Ray rendering in Chaos Vantage. Stay tuned for more episodes! Check timestamps below and subscribe for pro 3D hair tips! ___ Timestamps: 0:00 Intro to Episode 3 with Charly 0:06 Recap: Episode 2 Lighting & V-Ray Setup 0:29 Episode 3 Overview: ZBrush Exports 0:49 Exporting Lighter Curves from ZBrush 1:06 Importing Curves to 3ds Max 1:09 Building Fibers in Ornatrix 1:33 Grounding Strands to Scalp 1:37 Filtering Guides with Ox Filter 1:55 Manual Guide Cleanup 2:02 Adding New Guides 2:22 Pushing Strands for Volume 2:44 Collapsing Guides to Scalp 2:51 Generating Hair with Ox Hair From Guides 3:09...

Mastering ZBrush Hair in 3ds Max with ORNATRIX. Ep 2

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  EXPORT ZBrush Hair to ORNATRIX 3ds Max. Episode 2: V-Ray Render & Real-Time Look Dev in Chaos Vantage In this second episode, we take the next crucial step with the hair we prepared in our first video. The focus here is not on creating a final, polished hairstyle, but on teaching the process of look development. Using the quick groom we created in ZBrush as our example, our team will demonstrate the complete workflow for setting up lighting, materials, and performing real-time look dev with the powerful combination of Ornatrix, V-Ray, and Chaos Vantage. This guide is designed to help your team master the techniques for iterating on any hairstyle, allowing you to efficiently explore and finalize its look. Useful Links: Follow us on Instagram: https://www.instagram.com/ephereinc/ Watch the full series: [https://www.youtube.com/watch?v=t63AHEkMJKs&list=PLpRi3ovyFM-1-G5xjSHrENps61rsruCS6&index=1&t=1s] Learn more about Ornatrix: https://ornatrix.com/ Timestamps ...

Zbrush Zmodeler. Polygon Actions. Part 2.

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Zmodeler is a new brush that has appeared in Zbrush since version 4r7. This brush adds the ability to model directly in Zbrush. In this video we will talk about the tools - Crease, Delete, Equalize, Extrude, Flip Faces, Inflate, Insert NanoMesh, Insert Point and Insert Polyloops in Zbrush Zmodeler.

Zbrush Zmodeler. Zmodeler Brush. Polygon Actions - Add to curve. Bevel and Bridge.

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Zmodeler is a new brush that has appeared in Zbrush since version 4r7. This brush adds the ability to model directly in Zbrush. In this video, I'll show you the tools for working with polygons — Add To Curve, Bevel, and Bridge.

Creature speedsculpt in 3D-Coat and Zbrush. Render in Renderman 21.

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In this video, I show speedsculpting and texturing a monster in 3D-Coat and Zbrush.