Ornatrix Maya | Making of dreadlocks | Episode 1 - Stream - Oct 8, 2023
In this stream, I'm smoothly creating dreadlocks using MeshFromStrands in Ornatrix for Maya. Why don't I use the default workflow? Because it's easier for me to add ornaments and edit the hair under the ornaments later. This is just the first part, there will be more. --- Just a reminder that you can become a channel sponsor and get a 95% discount - on all my assets, voiceovers in another language, etc. It's enough to do it here - https://www.youtube.com/channel/UCAzrLwFf3Ril0BqtIlfMbjA/join Also, if this is your first time on this channel, I recommend watching its trailer - https://www.youtube.com/watch?v=Ed8AZ3ToP2s --- WHO AM I? Hi, my name is Andrew Krivulya Charly and I am a 3d-artist who began my journey as a 3d-groom artist in 2016 New works can be viewed here -https://www.artstation.com/artofcharly Before that from 2009 - 2016 - I did environment art, interiors and many other things. You can see older works here - https://bit.ly/31xmZsi --- CHANNEL SUPPORT: If you want to support this channel, then throw your donations here: ➡️DONATE LINK --- USEFUL LINKS: ➡️The main channel ➡️ARTSTATION ➡️Instagram ➡️Twitter ➡️Telegram ➡️Miscellaneous interviews and magazines with me --- Enjoy watching! Sincerely, Andrew Krivulya Charly. --- MUSIC: Production Music courtesy of Epidemic Sound" www.epidemicsound.com #ornatrix #maya #3dgrooming #characterhair #unrealengine5
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