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Showing posts from August, 2026

Ornatrix for Cinema 4D V4: What's New in Procedural Hair, Fur, and Feather Grooming

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The Next Evolution of Grooming in Cinema 4D Ornatrix for Cinema 4D V4 is here, bringing a major update to procedural hair, fur, and feather grooming directly inside Maxon Cinema 4D . The release focuses on giving C4D artists a fully non-destructive workflow , from raw guides to a finished, production-ready groom, without leaving the C4D pipeline. What's New in Ornatrix C4D V4 Curved strand extension with the Length Operator Brush Textures Merge Operator overlap resolution and blending Mesh from Strands group meshing Automatic hair texture generation Warp Roots Clump Manipulators Frizz Scale Randomness groom_Color export to Unreal Engine via Alembic New procedural hair grooming workflows Curved Sinks in Surface Comb Why This Matters for C4D Artists Ornatrix has historically been strongest on 3ds Max and Maya , so a major version bump for Cinema 4D is a significant step for the platform. The new export path to Unreal Engine via Alembic , carrying groom color ...