Ornatrix for Cinema 4D V4: What's New in Procedural Hair, Fur, and Feather Grooming

The Next Evolution of Grooming in Cinema 4D

Ornatrix for Cinema 4D V4 is here, bringing a major update to procedural hair, fur, and feather grooming directly inside Maxon Cinema 4D. The release focuses on giving C4D artists a fully non-destructive workflow, from raw guides to a finished, production-ready groom, without leaving the C4D pipeline.



What's New in Ornatrix C4D V4

Why This Matters for C4D Artists

Ornatrix has historically been strongest on 3ds Max and Maya, so a major version bump for Cinema 4D is a significant step for the platform. The new export path to Unreal Engine via Alembic, carrying groom color data, closes a real gap for artists moving grooms from C4D into game engine pipelines.

A Fully Non-Destructive Workflow

Every new tool in this release keeps the core Ornatrix philosophy intact. Artists can create realistic hairstyles, stylized hair, fur, feathers, hair cards, and game-ready grooms, all while staying non-destructive from the first guide to the final export.

Learn More

Explore the full feature set on the Ornatrix for Cinema 4D product page, or watch the full release trailer for a walkthrough of everything new in V4.

Comments