Posts

Poliigon PBR - material. Setup this material in Vray Next for Maya.

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In this video we will talk about the new Vray Next for Maya and Poliigon PBR material.

Substance Designer. Interface. Navigation. Link types for nodes in the Graph Editor.

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In this video we will talk about the program interface, navigation and hotkeys, as well as the types of connections for nodes.

NVIL. Different topology. Inset and Bridge tools. Patches creation.

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In this video we will talk about creating different types of topology, about the Inset and Bridge tools. And also talk about the magic tool for creating the patches.

World Creator 2. Filter Distribution Properties. Mixing types. Flatten and Noise filters.

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In this video we will talk about Filter Distribution Properties, Blending Operations, Noise, Height, Slope and Angle Select options. About Relative to Ocean option. About viewport optimization during working with filters with MultiFrame Generation option and about two filters - Flatten and Noise.

NVIL. Guides clone, Move, Rotation ans Scale. Bridge tool between guides and edges.

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In this video we will talk about guides transform tools. clone tool and Bridge between guides and polygon edges.

World Creator 2. Seamless. Fractal Noise. Edit Curve. Filters and Toggle Heatmaps option.

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In this video we will talk about Seamless, Fractal Noise Properties, Edit Curve, Edit Offsets, Filters tab and the first filter in it - Curve Filter, and also about the Toogle Heatmaps to display a visual map of the effect of filters on the terrain.

NVIL. Closing of the line. Circularize. Separation and joining. Vertex relax.

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In this video we will speak about the closing of the line, the Circularize tool to create a circular guide shape, the separation and joining, and the relaxation of the vertexes after the retopology.