In this video, I show the sculpting process of the surrealistic world in 3D-Coat and render it in the Renderman 21. I've recorded this video a year ago. Then just added Renderman to 3D-Coat and I've set the task to create such a composition in 1 hour in order to understand the render and some 3D-Coat tools for quick speedsculpt in space.
In this video, we will talk about setting up V-Ray Displacement in Maya and rendering in Vray.Cloud. Let's learn how to quickly configure tiling for the all textures by using a single node and install a script converter for Maya, with which you can quickly download customized PBR materials from the Poliigon website.
In this video we will talk about Path and Shape filters settings and other filters in different tabs. Also we will speak about adding a water surface or texture to the path.
In this video we will talk about converting guides to splines by using Curves From Strands operator and exporting these splines to the 3dsmax. Compare the results in the 3dsmax and Maya viewport. We will also talk about conveniently combing guides in Maya, setting their width in Viewport and smoothing them.