Creating Real-time hair with Ornatrix Maya and Vray. Part 2

In this part we will talk about how to bake:

- ROOT and ID maps in V-Ray Render
- AO and DIRECT maps in Arnold Render
- Normal Map in Knald

And also about how to avoid bugs when baking in the new Maya 2019.2




     More tutorials:

- Ornatrix  →  http://bit.ly/2klPh7r 
- V-Ray → http://bit.ly/2kB9ari
- Maya → http://bit.ly/2NVabpZ

     Video Content:

0:01 - Information about the other voice translations
0:06 - Welcome and lesson topic
0:33 - Fixing a roasting bug in Maya 2019.2
1:29 - ROOT and ID maps in V-Ray Render.
5:42 - AO and DIRECT maps in Arnold Render
10:35 - Preparing the model for baking in Knald.
12:18 - Baking Normal Map in Knald.
13:55 - What will we talk about in the following parts?
14:12 - Forrender Renderfarm
14:21 - Info-Partners
14:24 - The ending and previews of other lessons.




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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about the all sorts of interesting and useful features of different programs, show my workflow, making of and so on.

        If you want to support this channel:

★- buy any of the models here - https://www.cgtrader.com/charly-1

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Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

Production  Music  courtesy  of  Epidemic  Sound" www.epidemicsound.com

#ornatrix #maya vray #tutorial