World Creator 2. Stylized Textures from the simulation. Export to Unreal Engine 4
Export stylized terrain with textures obtained during simulation from World Creator 2 to Unreal Engine 4.
In this video I will tell:
→ how to create a landscape in World Creator 2.
→ how to generate textures using simulations
→ how to export this landscape to Unreal Engine 4
→ how to set up Landscape Material
More tutorials:
- World Creator 2 → http://bit.ly/2lK3MSx
- Unreal Engine 4 → http://bit.ly/32ybShJ
Video Content:
0:00 - Greetings and lesson topic.
0:28 - Creating a landscape in World Creator 2.
2:57 - Adding textures and adjusting their color for simulation.
5:07 - Setting up "Sediment Layers".
7:10 - Adding a filter from the AdvErosion category - Angled Erosion.
7:30 - Generation of texture layers using simulation.
7:51 - "Use Water Bucket".
9:48 - Export all textures
10:25 - Creating a project in Unreal Engine 4.
10:58 - Creating a landscape in UE4 using HeightMap from World Creator 2.
11:49 - Setting up Master and Instance materials.
12:43 - Landscape Layer Blend.
14:59 - Import HeatMaps for different layers.
17:51 - The final result in UE4
18:39 - Forrender Renderfarm
18:46 - The promotional code for using the 15% lifetime discount on our render farm.
18:49 - Info partners
18:52 - The ending and previews of other lessons.
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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about all sorts of interesting and useful features of different programs, show my workflow, making of and so on.
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Enjoy watching!
Best regards, Andrew Krivulya aka Charly.
Production Music courtesy of Epidemic Sound" www.epidemicsound.com
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