Quixel Mixer. Creation of PBR material with displacement in 3D-Coat.
In this video, we will talk about using 3D-Coat to create a Displacement map with PBR material without UV and retopology, as well as importing this material into Quixel Mixer.
Video content:
00:00 - 00:18 - Intro
00:18 - 1:23 - About what we will talk in this tutorial
1:23 - 3:00 - Load Tiled Box 3 * 3 preset in 3D-Coat. Demonstration of extruding a new layer by using Vox Layer and the new curves.
3:00 - 4:20 - Demonstration of 3D Layers. Drawing a worm and painting with a PBR material. Demonstration of different brush settings for painting.
4:20 - 4:38 - Use pressure to draw a transition from matte to glossy.
4:38 - 5:06 - Export to PBR material by using Export Along Depth Y.
5:06 - 5:47 - Creating a new mix in Quixel Mixer, loading a Paint-layer and import the all PBR textures into it.
5:47 - 6:18 - The ending. Video preview of other lessons. A subscription button, as well as a button for support on Patreon.
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Enjoy watching!
Best regards, Andrew Krivulya aka Charly.
Production Music courtesy of Epidemic Sound" www.epidemicsound.com
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