Corona Distance Map. Examples. Part 1



Corona Distance Map lets you create “smart” materials that know how far away they are from objects in the scene. Use this to add waves around a coastline, wear-and-tear where objects meet, dirt and noise under window sills, and more.

In this video, I will show how to get an interactive boolean by using the Corona Distance map, as well as how to mix textures to achieve a realistic effect. How to change settings - to influence the blending pattern.



Video content:

00:00 - 00:23 - Intro

00:23 - 00:42 - Important info about channel and this tutorial

00:42 - 1:20 - Where to find the texture of Corona Distance Map.

1:20 - 7:28 - The first example of using this map. Zbrush LiveBoolean vs Corona Distance Map Boolean.

7:28 - 10:37 - The second example. Use Corona Distance Map to blend different textures in the Diffuse slot. Bercon Noise.

10:37 - 11:11 - The ending. Video preview of other lessons.


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Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

Production  Music  courtesy  of  Epidemic  Sound" www.epidemicsound.com

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