How to Generate Hair Cards in Ornatrix for Cinema 4D
How to Generate Hair Cards in Ornatrix for Cinema 4D If you work with digital hair in games, stylized characters , or real-time pipelines, hair cards are still one of the most practical solutions. In this tutorial, I show how to generate hair cards automatically in Ornatrix for Cinema 4D using the Mesh from Strands workflow . This approach helps convert dense strand-based hair into cleaner, more optimized geometry that can be used for game-ready assets , stylized characters, and real-time character production. Why this workflow matters Building hair cards by hand can take a lot of time, especially when you already have a detailed groom. With Ornatrix for Cinema 4D, you can speed up the process by turning strands into mesh-based hair cards directly inside your grooming workflow. This makes the technique especially useful for: game character hair stylized hairstyles real-time character production Unreal Engine pipelines optimization of complex hair grooms ...