Posts

Quixel Mixer Asset. Part 5

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Quixel Mixer - this is an universal software for creating materials and textures. In this tutorial series, you will learn how to make sculpting in 3D-Coat, then export a 32-bit Dispacement map and work with it in the Quixel Mixer to create materials, textures, etc. After that - you will learn how to export your model to the different offline and real-time renders. In this part - I continue to show - how to sculpt details for the displacement map in 3D Coat, as well as how to work with different tools.

Octane Render. ORBx magic.Export ForestPack, Ornatrix, Phoenix FD from 3dsMax to Maya or Standalone.

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Octane Render ORBx is a universal format which allows you to export or import everything in a special container that can be opened in any integration. This can be - animation, models, textures, lighting, render settings, cameras, Phoenix Fd simulation, Ornatrix, Forest Pack, etc.

Instant meshes in 3D-Coat. Fast Autoretopology

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3D-Coat tutorial. Fast auto-retopology with Instant Meshes.

Quixel Mixer stylized rocks and grass in 10 minutes with procedure material.

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Quixel Mixer tutorial about creation of stylized procedure texture. In this video you will learn how to create such a texture with which you can get a variety of stylized stones, rocks, and so on + stylized grass with different layers. Playlist with other Making of

World Creator 2.1.0. What's new? Part 1

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A lesson about World Creator 2. Part 8. In this video, we will talk about the new World Creator 2.1.0 Other lessons in this playlist - https://clck.ru/FkmTx

Phoenix FD. Simulation of coffee, honey, chocolate, blood, paint, ink and waterfall. Chaos Cloud.

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Phoenix FD is a powerful tool for VFX simulations from the ChaosGroup. In this video, we will talk about the simulation of coffee, honey, chocolate, blood, paint, ink, waterfall and render them on the V-Ray Cloud (Chaos Cloud)

Quixel Mixer Asset. Part 4.

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Sculpting windows in 3D Coat for displacement maps in Quixel Mixer. In this video, I continue to show how to sculpt details for a displacement map in 3D Coat, as well as how to work with the new Curves tool.