Posts

Unreal Engine 4.26 + Brushify. Part 3.

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  In this video, we continue to customize your world, which was created in Brushify + Unreal Engine 4 in the previous series. In this series, I'll show you how to add the new lighting, clouds, and water that were introduced in UE 4.26. This and the following Brushify videos will be muted. Subtitles only. So - I will quickly release all the parts that I promised to record.      More tutorials: - World Creator 2  → http://bit.ly/2lK3MSx   - Unreal Engine 4 → https://bit.ly/2ExhTEx   - Brushify → https://bit.ly/35xNbF0 Previous parts: 1 - https://www.youtube.com/watch?v=yRSx_4Mfacc 2- https://www.youtube.com/watch?v=qctATNgn_Cc      Video content: 0:00 - Lesson topic. 0:18 - Important information for the development of the channel 1:29 - Setting up new lighting 5:43 - Adjust volumetric clouds, sun rays, and Bloom effect 8:56 - Adding water 10:17 - Forrender Renderfarm 10:24 - Promotional code for using a 15% lifetime...

How to work with LiveLink in 3ds Max + Chaos Vantage? 1 Series.

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ChaosGroup recently released a new update to their Project Lavina raytracing engine, now called Chaos Vantage. In this video, I'll show you how: → Get a free license until June 2021. → Use LiveLink in 3ds Max I will also compare the performance of the V-Ray 5 GPU IPR and the new viewport in Chaos Vantage. More tutorials: - Chaos Vantage → http://bit.ly/2TMPS0F - V-Ray → https://bit.ly/3aQHIgU - 3ds Max → https://bit.ly/3hANhRF Video content: 0:00 - Greetings. Lesson topic. 0:27 - Important information about channel support 0:51 - What is "Chaos Vantage"? 1:20 - How to get a free license until June 2021? 1:56 - System Recommendations 3:17 - Installation, configuration, etc. 4:26 - Test of a simple scene and Chaos Vantage 3ds max live link. 6:10 - Test scene from Evermotion 8:07 - Comparison of V-Ray GPU IPR and Chaos Vantage IPR 11:23 - Forrender Renderfarm 11:30 - Promo code to use 15% lifetime discount on our render farm. 11:33 - Info-partners 11:35 - Ending and...

Интервью для GameDev From Girl

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Unreal Engine 4 + Brushify. Part 2.

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  In this video, I continue to show the capabilities of the Brushify plugin in Unreal Engine 4. In it we will talk about how: → Adjust water shader → Add foam and smooth transition to sand → Change HDRi lighting by selecting presets from the Brushify library → Add vegetation and trees to the selected area → Create forest → Adjust normal shadows and shadings      More tutorials: - World Creator 2  → http://bit.ly/2lK3MSx - Unreal Engine 4 → https://bit.ly/2ExhTEx - Brushify → https://bit.ly/35xNbF0      Video content: 0:00 - Lesson topic. 0:36 - Important information for the development of the channel 1:01 - Setting up the water shader 3:18 - Change HDRi lighting 5:03 - Adding vegetation 8:21 - Creation of the forest 9:43 - Adjusting quality shadows 11:08 - Forrender Renderfarm 11:15  - Promo code to use 15% lifetime discount on our render farm. 11:18 - Info-partners 11:22 - Ending and preview of other lessons.   ...

World Creator 3. Alpha.(build from 17 dec-2020) Experiments #8

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  The process of creating a landscape in World Creator 3. Alpha. Experiments. Part 8. This is a video without editing. Like a live stream in a previous part. 17 Dec 2020 - Developers made many improvements and promised, that Alpha will available on 23rd December 2020 to all Professional Licensees of World Creator 2. In the first minutes, I show you what you will see in this video, and then - as always, the process of creating terrain with procedural materials and using the new "Custom Base Shape" Previous parts: * First impressions → https://youtu.be/qtTNn_im1sw * 1 → https://youtu.be/qa5yZPsZuwE * 2 → https://youtu.be/AkhWvgnG48o * 3 → https://youtu.be/NlsJPSCNXhw * 4 → https://youtu.be/N-MCRemI6Dk * 5 → https://youtu.be/sLiN6rBky4Q * 6 → https://youtu.be/x5o0Y318-BQ * 7 → https://youtu.be/atoRy5Ytwzw WHAT YOU NEED TO KNOW: It is a PRE-ALPHA version. That means, it is not a fully functional version and it has not all features included that the BETA or final version will...

Created 130 Xgen presets for the new Coiffure Maya update. What changes included?

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Hi, everyone! We have a fantastic update of Coiffure for you which we released with Florian Croquet I did about 130 Xgen Presets for HairCards baking with his tool. This is a small video about this update. More tutorials coming soon. Coiffure plugin - https://gumroad.com/a/476017779  News with instructions - https://www.artstation.com/artwork/rAeJbG  Detail Tutorials - https://www.youtube.com/channel/UC-X3AGZHqx9NDdX81cQmuxg/featured

World Creator 3. Alpha.(build from 26 nov-2020) Experiments #7

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  The process of creating a landscape in World Creator 3. Alpha. Experiments. Part 7. This is a video without editing. Like a live stream in a previous part. 26 Nov 2020 - developers updated the new Custom Base Shape. Now it has its own icon, "create" button, and improved subdivision tool. In the first minutes, I show you what you will see in this video, and then - as always, the process of creating terrain with procedural materials and using the new "Custom Base Shape" Previous parts: * First impressions → https://youtu.be/qtTNn_im1sw * 1 → https://youtu.be/qa5yZPsZuwE * 2 → https://youtu.be/AkhWvgnG48o * 3 → https://youtu.be/NlsJPSCNXhw * 4 → https://youtu.be/N-MCRemI6Dk * 5 → https://youtu.be/sLiN6rBky4Q * 6 → https://youtu.be/x5o0Y318-BQ WHAT YOU NEED TO KNOW: It is a PRE-ALPHA version. That means, it is not a fully functional version and it has not all features included that the BETA or final version will have. Please be aware, that the PRE-ALPHA version o...