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Showing posts from February, 2018

Convert a scene from Vray to Corona Renderer. Corona Hair and Corona Skin materials.

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In this video I show the conversion of a scene from Vray to Corona Renderer. Adjusting the Corona Hair and Corona Skin material, editing the normal map and rendering on our farm.

Creature concept in 3D-Coat. Skin in the Substance painter. Ornatrix fur. Vray render.

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In this video I show the process of creating a creature concept in 3D Coat, its retopology and UV unwrap, setting up a scene in Vray, drawing masks in Mudbox to create fur with Ornatrix, setting up a skin shader in the Substance Painter, creating eyelashes, eyebrows and hairstyles in Ornatrix, grass with ForestPack and the final rendering in Vray on our farm en.forrender.com

Redshift ligth types. Physical light and IES. Volume light in Redshift.

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In this tutoriak I'm talking about the types of the light sources in Redshift. I show Redshift Physical Light and IES. I'm talking about volumetric lighting and sampling for him. I show the Gobo effect and the projection of caustics and shadows from the image. I conduct a test render with a Volume Light from IES on the GeForce GT 1030, and on the our farm Forrender.com - on 1 * GTX 980Ti and 4 * GTX 1080Ti