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Showing posts from August, 2025

On the way to 3D Grooming. My Story. Episode 7 — 2017 — Dreadlocks

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Hey everyone! In this episode, I want to tell you about a project that was born out of my personal passion! 😅 I’m absolutely crazy about dreadlocks, especially about people who have them. For me, there’s a special kind of aesthetics and freedom in it! When I lived on the island of Samui, this idea stuck in my head so much that I decided to get them myself. I started growing my hair, and it was already long, down to my shoulders, and just a little more to reach my joking goal of “growing it down to my butt”! Heh. But then something clicked inside me, and I… shaved my head! 🤷‍♂️ Well, more precisely, I gave myself an undercut. And it was all because dreadlocks take so much effort to maintain! I realized they just weren’t a fit for my lifestyle. But I decided to capture my love for them in this project by bringing it to life in 3D. I downloaded tons of photos of girls and guys with dreadlocks and got to work. As I’ve said before, every new project for me is a challenge. I always set new...

How to Export Hair From ZBrush To Unreal with Ornatrix?

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  In the previous lessons, we exported hairstyles from ZBrush into Maya and 3ds Max with Ornatrix. This time, we’ll take it further and bring the hairstyle all the way into Unreal Engine. You’ll learn how to: • Export curves from ZBrush and prepare them in Maya • Convert curves into Ornatrix guides and export with Ornatrix Alembic • Import into Unreal Engine and set up the Groom component • Edit and refine the hairstyle with Ornatrix UE tools • Adjust density, brush new strands, and tweak hair materials By the end, you’ll have a complete workflow from ZBrush to Unreal with a fully editable hairstyle inside Ornatrix UE. Have you tried bringing ZBrush grooms into Unreal yet? Share your experience in the comments! ___ Links: ➡️Follow us on Instagram: https://www.instagram.com/ephereinc/ ➡️Ask your question on Discord: https://discord.gg/5stUZtZyuM ➡️Join the series on our channel: https://www.youtube.com/watch?v=2aiegC4xvSs&list=PLpRi3ovyFM-1-G5xjSHrENps61rsruCS6 ➡️Explore...

ZBrush to Maya with Ornatrix Ep. 2: Your FASTER Hair Workflow 🔥

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  Welcome to Episode 2 of the ZBrush to Maya with Ornatrix series! In this tutorial, we move beyond the full-resolution export and dive into a much faster, more optimized workflow. Learn how to create beautiful, complex hair from a lightweight set of guides, giving you more speed and flexibility in your grooming process. This method is perfect for creating production-ready assets efficiently. ___ Links: ➡️Follow us on Instagram: https://www.instagram.com/ephereinc/ ➡️Ask your question on Discord: https://discord.gg/5stUZtZyuM ➡️Join the series on our channel: https://www.youtube.com/watch?v=2aiegC4xvSs&list=PLpRi3ovyFM-1-G5xjSHrENps61rsruCS6 ➡️Explore Ornatrix: https://ornatrix.com/ ___ Timestamps (Chapters): 00:00 - Intro & Recap of Episode 1 00:22 - The Optimized Workflow: What We'll Cover 00:45 - Exporting Lightweight Curves from ZBrush (Low PreViz) 01:04 - Importing & Grounding Guides in Maya 01:39 - Filtering & Reducing Guide Count with the Ornatrix ...