Mastering Ornatrix 9 in 3ds Max | Episode 1 - Hair creation Secrets

 



#Ornatrix9 #3dsMaxHair #HairGrooming

In this first episode, you’ll learn how to add hair step-by-step to a separated scalp in Ornatrix for 3ds Max. We’ll explore two main workflows: using ready-made presets to build hair quickly, and creating it from scratch by drawing guides or strands directly. You’ll also get familiar with the key modifiers, learn to control width, density, clumping, and see how to shape and comb hair efficiently. What you’ll learn: - How to apply presets via Add Hair / Quick Hair - What GuidesFromMesh, Edit Guides, HairFromGuides, ChangeWidth actually do - How to use StrandGravity, Frizz, and Ox Clump for realism - How to draw guides or hair manually - Tricks for increasing strand density and filling thin areas πŸ’¬ Drop a comment below - what’s your favorite hair-creation workflow in Ornatrix? πŸ‘ Like and subscribe so you don’t miss the next episodes in the series! ___ πŸ”— Useful Links ➡️Tutorial by CharlyTutors(Andrew Krivulya) ➡️Follow us on Instagram ➡️Ask your question on Discord ➡️Explore Ornatrix 0:00 – Welcome 0:26 – Scene setup overview 0:41 – Two main methods of adding hair 0:54 – Presets and the Select Groom window 1:03 – The four basic modifiers 2:01 – HairBall preset and extra modifiers 2:49 – Creating hair from scratch 3:07 – Drawing Guides workflow 3:56 – Brush Mode and settings 5:00 – Adding density and extra strands 7:13 – Final result and conclusion ___ Music by  @imagineartofficial  ___ Happy viewing! Best regards Andrew.

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