Posts

Creature speedsculpt in 3D-Coat and Zbrush. Render in Renderman 21.

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In this video, I show speedsculpting and texturing a monster in 3D-Coat and Zbrush.

Creation of the surrealistic environment in the 3D-Coat and render it in Renderman 21.

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In this video, I show the sculpting process of the surrealistic world in 3D-Coat and render it in the Renderman 21. I've recorded this video a year ago. Then just added Renderman to 3D-Coat and I've set the task to create such a composition in 1 hour in order to understand the render and some 3D-Coat tools for quick speedsculpt in space.

Poliigon PBR material. Render in Vray Next with Vray.Cloud and script-converter in Maya.

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In this video, we will talk about setting up V-Ray Displacement in Maya and rendering in Vray.Cloud. Let's learn how to quickly configure tiling for the all textures by using a single node and install a script converter for Maya, with which you can quickly download customized PBR materials from the Poliigon website.

World Creator 2. Path filter settings. Shape filter, Distortion, Magnify, Pixelate, Swirl and others

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In this video we will talk about Path and Shape filters settings and other filters in different tabs. Also we will speak about adding a water surface or texture to the path.

3D-Coat. Create the sculpt brush for Quixel Mixer.

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In this video we will talk about the sculpt brush creation in the 3D-coat for the Quixel Mixer.

Ornatrix Maya. Curves From Strands. Width guides. Smooth and comfortable combing in Maya.

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In this video we will talk about converting guides to splines by using Curves From Strands operator and exporting these splines to the 3dsmax. Compare the results in the 3dsmax and Maya viewport. We will also talk about conveniently combing guides in Maya, setting their width in Viewport and smoothing them.

PhoenixFD. Simulation of burning fuel. Explosion, dense smoke, dry ice and clouds in the box.

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In this video, we will talk about simulations of burning fuel, explosions, dense smoke and dry ice, the simulation of clouds and PDPlayer, as well as the creation of a preview for it. Video content: 00:00 - 00:18 - Intro 00:18 - 3:00 - Simulation of burning fuel. Create a preview for PDPlayer. 3:00 - 4:42 - Simulation of a conventional explosion and a gasoline explosion. Creating additional light sources during the simulation to obtain interesting effects. 4:42 - 7:47 - Simulation of dense smoke which enveloping the surface of cylinders. The effect of dry ice. 8:50 - 9:54 - Simulating clouds inside a Box Primitive 9:54 - 10:16 - The ending. Video preview of other lessons. A subscription button, as well as a button for support on Patreon. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! ...