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Преимущества ORNATRIX или почему я отказался от Xgen в 2021.

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Итак, сначала о том, почему мне нравится Ornatrix, а уже после - почему я отказался от Xgen в 2021? Еще хочу сказать, что я показал не все фичи Ornatrix - в этой статье. Но я продолжаю их демонстрировать в этом плейлисте ПРЕИМУЩЕСТВА ORNATRIX Осторожно - много видео! Я думаю, что основное преимущество Ornatrix - в его простоте и интуитивности использования. Я это слышал от многих клиентов. Вы можете добиться результатов быстрее, чем в X-gen. То есть - буквально за неделю - Вы сможете создавать свои первые прически. Также потратив время на прокачку скилла в Ornatrix, вы окупите затраты на него за один заказ + еще другу лицензию сможете купить =) Ахаха, план такой - покупаем подписку, изучаем за неделю, берем первый заказ и вуаля =) Серьезно! Мои первые заказы были, как раз после недели изучения… Я не смотрел туторы по нему и после недели изучения методом тыка - сделал эту работу, которая попала в знаменитый журнал 3D Artist и пошли заказы, а также профиль на их сайте, у которого было...

ORNATRIX advantages or why I ditched Xgen in 2021.

ПРОЧИТАТЬ СТАТЬЮ НА РУССКОМ ЯЗЫКЕ READ THIS ARTICLE IN ENGLISH

How to transfer Fur in Ornatrix plugin to a new object in Autodesk Maya? Part 1

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  In this video series - I show you how to transfer the Ornatrix fur from my asset to your model in Maya. 1st episode about how: - import your asset into a scene with a preset - use new Ornatrix 3 tools - for drawing - paint with wool - transfer all modifiers to a new object More tutorials: - Ornatrix Maya → https://bit.ly/2HILywo   - Maya → http://bit.ly/2NVabpZ   You can buy this asset here: - CGTRADER → http://bit.ly/38GIYBs   - ARTSTATION → http://bit.ly/39wKtRX        Video content: 0:00 - Turn on subtitles. 0:05 - Welcome and lesson topic. 0:33 - Channel support 0:54 - Open the Maya project. 2: 11- Import the model into the scene with the asset 2:40 - About Wool Transfer Methods 3:50 - Draw the first coat of wool. Using the "Create" and "Delete" brushes. 8:18 - Second coat of wool 9:53 - Transfer of all modifiers 11:02 - Forrender Renderfarm 11:10 - Promo code to use a 15% lifetime discount on our render farm. 11:13 - Info-partners...

Unreal Engine 4.26. Alembic Hair. Q&A Part 4. Official answers from the community.

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  Official answers from Epic Games (Unreal Community) to various questions regarding Alembic Hair (Groom plugin) in Unreal Engine 4.26. Part 4. Previous parts: → https://youtu.be/IpSVbYveTQA → https://youtu.be/vK05WU0YpV4 → https://youtu.be/028f9d4tKb4 In this video, I will answer the following questions: → About the eyebrows and the 32-bit version of the grooming mesh → Let's talk again about the problems of exporting Vertex Paint from Xgen.  → Learn how to check the BaseColor Per Vertex and Roughness channels. → Let's talk about Alembic Viewer → Is it possible to cache animation hair from other DCCs? → What to consider when exporting from Houdini → How much hair is optimal and how to optimize the Viewport? → Do you plan to support mGPU? More lessons: - Unreal Engine 4  → https://bit.ly/2ExhTEx - Alembic Hair → https://bit.ly/3jIEUnQ Video content: 0:00 - Subtitle selection 0:05 - Lesson topic 0:50 - Channel support 1:10 - Acknowledgments 2:22 - Answer to a question from...

3D Total Interview 2021: Artist Journey: Groom/Lookdev artist - Andrew Krivulya Charly

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  In this video - I'm just announcing the good news about a new interview with me for 3DTotal.com Link to the interview - http://bit.ly/2McCfX8 Other interviews - http://bit.ly/2kNYnKh        Stay tuned for updates: ★Instagram - http://instagram.com/akcharly_art ★Twitter - https://twitter.com/artofcharly ★Facebook - https://www.facebook.com/artofcharly          All interviews and articles with me - https://bit.ly/2MEZici Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about all sorts of interesting and useful features of different programs, show my workflow, making of, and so on.         If you want to support this channel: ★ - write a comment, like, and share this video on social networks. This is very important for its promotion. ★- buy any of the models here: - CGTRADE...

Making of "Scorpion hair". Part 1. V-ray, Octane, Fstorm, Arnold, Redshift hair shader.

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  A video of how I set up the hair material in the "Scorpion Girl" scene for my render tests in V-Ray, Octane, Fstorm, Redshift, and Arnold. Also, in this video, I will talk about one important nuance that should be taken into account when setting up a shader in Octane Render. About donations (ENG) - http://bit.ly/2MUc8Vw Donations page - https://bit.ly/35r8GYT or Paypal - https://bit.ly/35FLrKu   My portfolio - https://www.artstation.com/artofcharly      More tutorials: - Ornatrix Cinema 4D → https://bit.ly/3nVlJsk - Ornatrix Maya → https://bit.ly/2HILywo - Ornatrix 3ds Max → https://bit.ly/3nXZOAN - Octane → http://bit.ly/2lG40u3 - Arnold → http://bit.ly/2vproAV - Redshift → https://bit.ly/349zk73 - Fstorm → https://bit.ly/2WQqMyy - V-Ray → https://bit.ly/3aQHIgU      Video content: 0:00 - Greetings. 0:12 - What are we going to talk about in this video? 0:31 - Channel support 1:09 - Arnold Renderer 1:43 - Octane Renderer 6...