ORNATRIX/MAYA/UE5 | MAKING OF #1: Metahuman custom hair | STREAMOID
This is the first episode of Making of Hairstyles, which I created for @StreamoidTechnologies in Ornatrix Maya and then rendered on Metahuman in Unreal Engine 5. ARTSTATION PROJECT Here we will talk about a project in Maya: ➡ about how I did baby hair and why I removed some of the hair in the back. ➡ Then we will talk about the main part of the hair. ➡ about how I colored this hair with a special brush in Ornatrix. ➡ How the ponytail was created ___ WHO AM I? Hi, I'm Andrew Krivulya Charly, a 3d-groom artist since 2016. New works can be viewed here I worked on environment art, interiors and more from 2009 to 2016. Check out some of my old work here ___ FULL TIMING: 0:00 - Greetings and what this lesson is about 0:15 - First of all, I'd like to tell you about the project in Maya. That is, this is the first iteration of the hairstyle as I created it for the first character. 0:25 - Let's start with the baby hair, here the client asked me to shave it in t...