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Showing posts from June, 2025

Mastering ZBrush Hair in 3ds Max with ORNATRIX. Ep 2

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  EXPORT ZBrush Hair to ORNATRIX 3ds Max. Episode 2: V-Ray Render & Real-Time Look Dev in Chaos Vantage In this second episode, we take the next crucial step with the hair we prepared in our first video. The focus here is not on creating a final, polished hairstyle, but on teaching the process of look development. Using the quick groom we created in ZBrush as our example, our team will demonstrate the complete workflow for setting up lighting, materials, and performing real-time look dev with the powerful combination of Ornatrix, V-Ray, and Chaos Vantage. This guide is designed to help your team master the techniques for iterating on any hairstyle, allowing you to efficiently explore and finalize its look. Useful Links: Follow us on Instagram: https://www.instagram.com/ephereinc/ Watch the full series: [https://www.youtube.com/watch?v=t63AHEkMJKs&list=PLpRi3ovyFM-1-G5xjSHrENps61rsruCS6&index=1&t=1s] Learn more about Ornatrix: https://ornatrix.com/ Timestamps ...

EXPORT ZBrush Hair to ORNATRIX 3ds Max. Episode 1

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  Hey everyone! Charly here, In Episode 1, learn how to export hairstyles from ZBrush to 3ds Max using Ornatrix for stunning hair renders. We’ll cover curves export, PreVis settings, and hair guide creation. More episodes on Maya and Cinema 4D coming soon! Navigate with timestamps below and subscribe for the full series! Timestamps: 0:00 Welcome to the 3D Hair Series with Ornatrix+Zbrush 0:03 Episode 1: ZBrush to 3ds Max Workflow 0:20 About Two Zbrush Fibermesh Export Methods 0:30 Setting PreVis for Curves (100% & 25%) 0:52 About Polygons Export for HairFromMeshStrips 1:01 About Exporting Ornatrix Curves at 100% 1:12 Importing Curves into 3ds Max 1:38 Combining Curves for Ornatrix 2:10 Converting to Ornatrix Hair Guides 2:15 Scalp & Curves Prep (ResetXForm) 2:40 Applying Ornatrix Hair Preset 3:08 Optimizing Guides for Performance 3:23 Generating Hair with OxHairFromGuides 3:44 Ornatrix ChangeWidth 4:09 Enabling Ornatrix High Quality Visuals in Viewport ...

Ornatrix Cinema 4D Redshift Hair Trick You Need To See!

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Learn how to replicate painting in BodyPaint 3D and seamlessly transfer a Redshift Hair material to the new Redshift in Cinema 4D! And render Ornatrix hair. In this step-by-step tutorial, I answer a viewer's question from the CharlyTutors YouTube channel and guide you through the process of painting textures and setting up materials for stunning results. Follow along to master this workflow! Timestamps (Chapters): 0:00 Intro 0:04 Understanding the Viewer’s Question 0:36 Setting Up Paint Mode in Cinema 4D 1:10 Painting the Texture 2:30 Creating a Redshift Hair Material 3:00 Connecting the Texture to the Material 3:36 Final Render and Results 3:50 Outro & Thank You 3:52 Other videos Let me know in the comments: Have you tried painting in BodyPaint 3D or working with Redshift Hair materials? Share your tips or questions below! Don’t forget to like, subscribe, and hit the bell for more Cinema 4D tutorials! Music by @imagineartofficial #Cinema4D #Redshift , #Bod...

Ornatrix 3ds Max 9: Mastering Clump Editing with the New Manipulator

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  Discover the powerful new clump editing feature in Ornatrix 3ds Max version 9.0.2.36198! This update introduces a dedicated manipulator that gives you unprecedented control over your hair clumps. Learn how to easily move, scale, and rotate clumps to achieve perfect hair designs for your 3D characters and models. In this video, we'll walk you through the simple steps to activate the Ox Clump modifier, create your initial clumps, and then leverage the new manipulator for precise adjustments. Say goodbye to tedious workflows and hello to intuitive hair grooming! Whether you're a seasoned 3D artist or just starting, this new Ornatrix feature will significantly enhance your hair creation process. Watch now to master advanced clump editing techniques! Timestamps: 0:00 - Introduction to the New Ornatrix Update 0:05 - What is Clump Editing with the New Manipulator? 0:08 - Manipulator Capabilities (Move, Scale, Rotate) 0:19 - Getting Started: How to Use the Feature 0:22 - Ste...

Easily Manage Guides in Ornatrix Maya 5 with One Simple Trick

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  Unlock the power of guide management in Ornatrix Maya 5! This tutorial tackles a Discord user’s question, showing how to work with guides using the new Branching feature and Isolate tool. Learn to streamline your workflow, apply unique modifiers, and groom complex hairstyles or fur without duplicating objects. Perfect for 3D animators and artists aiming for efficiency and control in their projects! More info: https://ephere.com/plugins/autodesk/maya/ornatrix/ ___ 🔗 Timestamps: 0:00 - Intro and Discord user question 0:03 - Problem: separating guides 0:07 - Using Isolate for guide groups 0:16 - When to separate guides 0:21 - Old method: cloning objects 0:27 - Introducing Branching in Ornatrix 5 0:31 - Benefits of single-stack workflow 0:45 - Demo: old Duplicate Special method 1:07 - Downsides of the old approach 1:33 - New Branching approach explained 1:46 - Creating a Branch 1:53 - Working with two guide groups 2:06 - Setting up branches (Hair 1 & Hair 2) 2:...