Phoenix FD. Ocean simulation and TyFlow object interaction. Octane Render.
In this video, I will show how to use the ocean simulation preset in PhoenixFD, activate interaction with the TyFlow object, and render it all in Octane Render.
Part 5.
Previous Parts:
- Part 1 - https://youtu.be/gKyj8osuNM4
- Part 2 - https://youtu.be/-BQrqgOaohg
- Part 3 - https://youtu.be/JJrJqBJTMXo
- Part 4 - https://youtu.be/akJz0yCXnsI
We will talk about how:
- create a falling object using TyFlow
- make sure that its geometry is taken into account in the simulation
- customize foam and splash for rendering in Octane Render.
- deal with flickering while rendering foam animations
- create a container of the right size so that there is no too long simulation
- change the color of the particle preview.
More lessons:
- Octane → http://bit.ly/2lG40u3
- Phoenix FD → http://bit.ly/2km5V6V
- 3ds Max → https://bit.ly/334KlVV
Video Content:
0:00 - The theme of the lesson.
0:43 - Creating a TyFlow Object and TyIcon
3:36 - Export Particles for Interaction with PhoenixFD
4:43 - Using the Ocean Preset.
6:50 - Setting up the PhoenixFD Liquid container
7:58 - Why not make too large a container?
10:47 - Preview color change for water particles, foam, and splash.
14:13 - Octane Render scene settings.
16:00 - LiveDB and ocean material
18:47 - Using OctaneParticle to render foam and splash water in Octane Render
20:33 - Setting the foam material
23:25 - How to fix jumping bubbles?
24:10 - Fix the flickering animation of the foam
26:19 - Forrender Renderfarm
26:26 - The promotional code for using the 15% lifetime discount on our render farm.
26:29 - Info partners
26:32 - The ending and previews of other lessons.
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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about all sorts of interesting and useful features of different programs, show my workflow, making of and so on.
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